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Muzzle Flash options
Posted: Tue Sep 15, 2009 4:00 pm
by sampip
I was trying to create a new type of shotgun, similar to the trench gun in COD 5 and, of course it needs a new muzzle flash, or discharge. you know, a bang and then some smoke.
problem is, as much as i change the muzzle flash, nothing happens, there is no flash, or no nothing. as far as i can see there is not much you can do here, but maybe im wrong. ive also tryed changing the discharge effect but i can't see any discharge either.
is there a way in which i can cause this new muzzle flash effect to happen?
Re: Muzzle Flash options
Posted: Tue Sep 15, 2009 4:37 pm
by Maveritchell
I know there are some odf parameters that allow effects like you mention, and I know I've played around with them before and gotten something to work - although I don't remember which ones. You can feel free to play around with them (see psych0fred's odf documentation), or you could always use a trail effect (on your ordnance) to jimmy in a "fire effect."
Re: Muzzle Flash options
Posted: Tue Sep 15, 2009 4:41 pm
by Xavious
There was a topic on this just recently that you may want to take a look at:
click here.
Re: Muzzle Flash options
Posted: Tue Sep 15, 2009 5:25 pm
by trainmaster611
That topic only pertains to buildings and vehicles. He's talking about infantry here.
Why don't you just use the regular muzzleflash parameters? They let you customize the colors, the size, the length and the duration.
Re: Muzzle Flash options
Posted: Tue Sep 15, 2009 5:29 pm
by Xavious
trainmaster611 wrote:That topic only pertains to buildings and vehicles. He's talking about infantry here.
Actually, that topic originally
was about changing muzzleflashes for units (read the first few posts). I wouldn't have referenced it if it was only about vehicles.
Re: Muzzle Flash options
Posted: Wed Sep 16, 2009 1:09 pm
by sampip
ah.... ok! thanks for your help