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Unit looks strange after -scale 2.0 [Solved]
Posted: Sat Oct 23, 2010 12:29 pm
by Cerfon Rournes
Hey GT!
I scaled up Deviss's AT-RT driver, by adding -scale 2.0 to It's msh.option. However, It looks very strange in-game...
Anyone know what the problem is?/How to fix?
Thanks

Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 12:32 pm
by Deviss
you scaled up model, but not anim :S that is the problem i think

Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 12:34 pm
by Press_Tilty
Scaled model, but no skeleton is my guess.
Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 12:46 pm
by Cerfon Rournes
Deviss wrote:you scaled up model, but not anim :S that is the problem i think

So I would need to make new animations and add the line:@call ..\munge_animation.bat "/keepframe0 /scale 2.0 /dest ****.zaf" Sides\***: ?
Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 12:48 pm
by Deviss
well i always scaled up models with special anims like SBD, magnaguard etc :S but please try adding this line into your unit odf:
SkeletonRootScale = "2.0"

Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 12:58 pm
by Cerfon Rournes
It didn't work.

Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 1:02 pm
by DarthD.U.C.K.
Cerfon Rournes wrote:Deviss wrote:you scaled up model, but not anim :S that is the problem i think

So I would need to make new animations and add the line:@call ..\munge_animation.bat "/keepframe0 /scale 2.0 /dest ****.zaf" Sides\***: ?
exactly, theres no difference to scaling up other units
Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 1:24 pm
by Cerfon Rournes
I tried scaling up the animations....no difference.
Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 1:26 pm
by THEWULFMAN
why has no one posted the link to the FAQ topic about this?
Scaling up Animations
read all of it to get it working
Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 1:35 pm
by Cerfon Rournes
THEWULFMAN wrote:why has no one posted the link to the FAQ topic about this?
Scaling up Animations
read all of it to get it working
I read that before I even started this topic:

Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 1:39 pm
by THEWULFMAN
well then, if you did EVERYTHING that was in that thread it would work, which means
a, you made a mistake
or b, you didnt follow everything in the thread, if you follow everything thats in this post
it will work
Re: Unit looks strange after -scale 2.0
Posted: Sat Oct 23, 2010 2:00 pm
by Cerfon Rournes
THEWULFMAN wrote:well then, if you did EVERYTHING that was in that thread it would work, which means
a, you made a mistake
or b, you didnt follow everything in the thread, if you follow everything thats in this post
it will work[/quote]
k...I'll try again........................
*EDIT*
Got it working

Thanks THEWULFMAN!