Ok, after about an hour of playing this map, I have found MANY bugs.
The first thing I noticed upon starting this map was the map name is in German. Not to be offensive or anything, as I know many people on this forum are German, but I would like to see it changed to English by the map's release.
Once the map had loaded, I picked to be Republic, and the Republic Pilot does not have localization. I spawned in the dorsal hangar. All the fighter's have personal shields, which seem to be damaged while in the hangar. I walked towards the closest ship, a Republic Gunship, but I could not get in it! All Republic Gunships do not seem to let me in. So, I went over to the Delta-7, which is missing localization in weapons. I fly it out and try to land in another dorsal hangar, but it does not let me land. All hangars on the Venators do not let me land once I take off. The V-Wing also has no localization.
I flew my Delta-7 out of the Venator, and crashed into a Municifent, and SWBFII crashed! This only happened once. I also flew into the Luchrehulk, but you can only fly halfway through it, and the Core Ship disappeared after playing the map for ~30 minutes.
I then spawned at the other Republic command post, and spawned on the other side of the map, on a Providence cruiser! When I tried to spawn at this command post again, I spawned in a Venator, but fell through the floor (no collision).
Spawning again at the middle cp, I instead found myself in the ventral hangar. First off, I notice the texture on the wall is odd, and the door on the right side is far too big. I also walked to the very edge of the hangar, just before the shield, and fell through the floor. Going through the hallway in the back, I fell through the floor. I turned on jetpacks, and flew over the no-collision spot. The first side hallway you come by has no collision in the floor. and the door just before the "escape pod" leads directly into space. I then walked into the escape pod, which teleported me to the Venator's bridge. I also noticed you could not teleport back once on the bridge. The bridge has collision, but you can jump through the windows! Also, a CIS auto-turret was able to shoot me while I was on the bridge.
After this, I changed to CIS, and noticed it has stock sides. Spawning in the gargantuan CIS hangar (seriously, it is gigantonormous

), I flew a Trifighter out, which does not have localization (nor does the Vulture), and landed back in the hangar, but I fell halfway through the floor! I also noticed all the fighters were on one side of the hangar. And, the CIS ship is not as much "elaborated" has the Venator.
Other:
-Fire remains after cruisers are destroyed.
-AI works, but too little
-Two different types of ARC-170 (stock 1-seat, and 3-seat)
And that completes my beta testing report. Spiderpig, I also sent you a PM with some pictures of bugs.
After reading some other beta test "reports" I noticed they talk about a CIS Providence bridge, I could not find a bridge on the Providence cruiser.
EDIT:
Core Ship answer: Core Ship is destroyable
Invisible Hand Bridge: The Republic can spawn in the Invisible Hand observation deck, but there is no collision. The only way I was able to find a "bridge" was when I flew straight into it and crashed. (There is a CIS Bridge). I also noticed there are turrets behind shields along side the hull of the Invisible Hand, the turrets on the side facing the Venator work, but there is only 2 and when you try to fly through the shields, you crash (collidable). There are no turrets on the side facing away from the Venator, and no shields.