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Texture problem with trees *SOLVED*

Posted: Sun Mar 04, 2007 3:20 pm
by phazon_elite
I have some Yavin trees in one of my maps, and they show up fine in ZE, but the leaves and branches are untextured ingame. I have all the textures the msh calls for, so I'm confused.
Oh yeah, the msh names. The msh('s) are yav_prop_leaftree, leaftree2 and leaftree3. They call for the yav_bark01.tga and yav_prop_leaftree_branch.tga

- EP-000782

RE: Texture problem with trees

Posted: Sun Mar 04, 2007 9:39 pm
by Teancum
Check the tree odfs. If I remember right there's something special listed in the odf. It's been awhile but you should find what you need.

RE: Texture problem with trees

Posted: Sun Mar 04, 2007 10:07 pm
by phazon_elite
Oh, I found it! I checked yav_prop_leafpatch or whatever it's called and it said yav_leaf. I only have yav_leaf2, so there's the problem. Thanks for the help, Tean'.

- EP-000782