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Question about birds
Posted: Thu Jul 31, 2008 6:35 pm
by {JT}Tim
Could someone maybe tell me how I might be able to change the bird tga, I've tried replacing the bird.tga by erasing its contents and placing a new image in its file, but when I go in-game the bird appears as another bird, one which isn't even in my world folder. So if anyone has any ideas of how I can accomplish this, it would be most appreciated, thank you for your time.
P.S. I have already added the necessary information to the ***.req file, the lua files and the tga of my new bird is in my world file as well.
Re: Question about birds
Posted: Thu Jul 31, 2008 6:50 pm
by woner11
I didn't understand all of that, but this should work. Open the tga in gimp, then edit it and save it without RLE compression.
Re: Question about birds
Posted: Thu Jul 31, 2008 9:00 pm
by {JT}Tim
lawl that might help if i had gimp

i used photoshop
Re: Question about birds
Posted: Thu Jul 31, 2008 9:01 pm
by woner11
In this case

.
Re: Question about birds
Posted: Thu Jul 31, 2008 9:17 pm
by {JT}Tim
.... o i forgot to mention I'm not trying to change the bird to a bird, I'm trying to make a bird into a non-bird object
Re: Question about birds
Posted: Thu Jul 31, 2008 10:39 pm
by tsurugi13
{JT}Tim wrote:.... o i forgot to mention I'm not trying to change the bird to a bird, I'm trying to make a bird into a non-bird object
For that, just create a new .odf with the bird .msh.
Re: Question about birds
Posted: Fri Aug 01, 2008 12:32 am
by {JT}Tim
as far as i know the 2-D birds don't have a msh or and odf, unless they have them hidden somewhere?
unless by me saying object you interpreted it that way, in which case its my fault for misinterpreting your reply, I'll rephrase it, I'm trying to change one of the 2-D birds into another 2-D .tga, a non-bird one
Re: Question about birds
Posted: Fri Aug 01, 2008 2:19 am
by SBF_Dann_Boeing
well some how, foolis got a new bird skin (or new model? i can't tell, it was in glamour skins) set up, as you can see:
So it's possible... but I don't know how. The only file that i can see relating to the bird is just the texture. But apparantly there's a model somewhere that goes with it?
Re: Question about birds
Posted: Fri Aug 01, 2008 7:53 am
by Maveritchell
Unless you add memorypools for birds, nothing's going to show up. Same for fish. Check out Kashyyyk's .lua.
Re: Question about birds
Posted: Fri Aug 01, 2008 9:20 am
by Teancum
{JT}Tim wrote:lawl that might help if i had gimp

i used photoshop
Photoshop will work just fine. You just gotta make sure you uncheck RLE compression.... always

Re: Question about birds
Posted: Fri Aug 01, 2008 7:41 pm
by {JT}Tim
i think i did that, but I'll try again to be sure... and in response to Maveritchell i added the
Code: Select all
-- Birdies
SetNumBirdTypes(1)
SetBirdType(0,1.0,"bird")
to the lua and i also added the bird to the texture section in the world.req file, showing up isn't the problem, the birds show up but (i just noticed this) they are a bird shaped thing with no textures.

Re: Question about birds
Posted: Fri Aug 01, 2008 8:42 pm
by SBF_Dann_Boeing
Regardless of what texture you put, it has a bird shape/model. The question is whether you can actually change the model to something else...and where the model actually is in the first place. Doesn't seem to be in common/mshs or anything. It may be hard coded.