Hey,
I'm trying to make one of the lights on my model glow. I have the meshtool, but I'm not sure which MATD is for the lights. How do I find it in the hex editor?
Help with adding glow
Moderator: Moderators
- [TFA]Padawan_Fighter
- High General

- Posts: 806
- Joined: Wed Mar 25, 2009 3:37 pm
- Projects :: Ha - as if I will ever get back to them
- xbox live or psn: No gamertag set
- Location: Lost at sea
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Help with adding glow
check how the material is called in xsi. you can do that by going into the scenerootmode in the explorer( press s), open the models entry and look howthe material below is called (or even better: give it a proper name).
in the msh, when you want to edit the flag for this material, usefor the "HBATRB"-entry below the materials name.
in the msh, when you want to edit the flag for this material, usefor the "HBATRB"-entry below the materials name.
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Help with adding glow
If you want to add glow to an object, open it up in a hex-editer, and look for a line at the begining like this
And then look over at the hex grid on the left, and look for the corrospoding coode, it should look like this
change the fourth set of 00s to 02, like this
save, munge, and play
Code: Select all
HBATRB TXOD rep_inf_trooper.tgaCode: Select all
48 42 41 54 52 42 04 00 00 00 00 00 00 54 58 30 44 1C 00 00 00, and so onCode: Select all
48 42 41 54 52 42 04 00 00 00 02 00 00 54 58 30 44 1C 00 00 00- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Help with adding glow
he was asking how to find out which material belongs to which model in meshtool, not how to hexedit glow.
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Help with adding glow
[TFA]Padawan_Fighter wrote:How do I find it in the hex editor?
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Help with adding glow
context, thats the magic word. but we are getting a bit offtopic here[TFA]Padawan_Fighter wrote:I have the meshtool, but I'm not sure which MATD is for the lights. How do I find it in the hex editor?
