dual pistols as lightsabers?

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Deviss
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dual pistols as lightsabers?

Post by Deviss »

well its my idea:
lightsabers allow 2 sabers (each one per hand like dual pistols) so i made a melee weapon replacing sabers model by pistols models, its possible add to it, one _ord file for do bolt, or meleethrow allow dual sabers?

Thanks in advance
THEWULFMAN
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Re: dual pistols as lightsabers?

Post by THEWULFMAN »

It's impossible to add an ordnance to a melee weapon.

Do you know how dual pistols have been done in the past, and you just wanted to try a different way?
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Re: dual pistols as lightsabers?

Post by Deviss »

THEWULFMAN wrote:It's impossible to add an ordnance to a melee weapon.

Do you know how dual pistols have been done in the past, and you just wanted to try a different way?
exactly, because melee dual weapon its better, because when you change of weapon, the left one disappear (and using old way, the left weapon its an addon mesh so it will stay there always) so i want try add to melee weapon one ordenance file for make it can shoot :D like a blaster bolt.
Last edited by Deviss on Thu Feb 05, 2015 5:13 am, edited 1 time in total.
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Re: dual pistols as lightsabers?

Post by Marth8880 »

Like WULF said, it's impossible to make a melee weapon fire ordnance. It cannot be done.
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Anakin
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Re: dual pistols as lightsabers?

Post by Anakin »

Not sure if it will work. But you know mace ground smash? If you can get it emitter a bolt, it may work.
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Re: dual pistols as lightsabers?

Post by THEWULFMAN »

Anakin wrote:Not sure if it will work. But you know mace ground smash? If you can get it emitter a bolt, it may work.

Mace's smash is an explosion referenced in the .COMBO, not an ordnance like a bolt.
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Re: dual pistols as lightsabers?

Post by Anakin »

Can't you make an explosion emitter an ordnance? Such as the cluster grenade?
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Re: dual pistols as lightsabers?

Post by Maveritchell »

Anakin wrote:Can't you make an explosion emitter an ordnance? Such as the cluster grenade?
There is no emitter. There's just an exp file. All you can do is define something with the limited parameters of an explosion.
Hidden/Spoiler:
[code] Explosion Properties
Damage
MaxDamage
HealthScale
ArmorScale
PersonScale
AnimalScale
DroidScale
VehicleScale
BuildingScale
ShieldScale
DamageRadiusInner
DamageRadiusOuter
DamageRadius
Shake
ShakeRadiusInner
ShakeRadiusOuter
ShakeRadius
ShakeLength
Push
PushRadiusInner
PushRadiusOuter
PushRadius
PushDeadOnly
HurtOwner
Effect
WaterEffect
ShieldEffect
Decal
SoundProperty
ChunkGeometryName
ChunkTerrainCollisions
ChunkTerrainEffect
ChunkTrailEffect
ChunkSmokeEffect
ChunkPhysics
FULL
LEAF
STATIC
SIMPLE
ChunkOmega float xyz
ChunkSpeed
ChunkGravity float xyz
NumChunks
ChunkStartDistance
ChunkInitialCollisionSound
ChunkScrapeCollisionSound
VisibleRadius
LightColor
LightRadius
LightDuration[/code]
That's it. You can't do more.
Deviss
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Re: dual pistols as lightsabers?

Post by Deviss »

Maveritchell wrote:
Anakin wrote:Can't you make an explosion emitter an ordnance? Such as the cluster grenade?
There is no emitter. There's just an exp file. All you can do is define something with the limited parameters of an explosion.
Hidden/Spoiler:
[code] Explosion Properties
Damage
MaxDamage
HealthScale
ArmorScale
PersonScale
AnimalScale
DroidScale
VehicleScale
BuildingScale
ShieldScale
DamageRadiusInner
DamageRadiusOuter
DamageRadius
Shake
ShakeRadiusInner
ShakeRadiusOuter
ShakeRadius
ShakeLength
Push
PushRadiusInner
PushRadiusOuter
PushRadius
PushDeadOnly
HurtOwner
Effect
WaterEffect
ShieldEffect
Decal
SoundProperty
ChunkGeometryName
ChunkTerrainCollisions
ChunkTerrainEffect
ChunkTrailEffect
ChunkSmokeEffect
ChunkPhysics
FULL
LEAF
STATIC
SIMPLE
ChunkOmega float xyz
ChunkSpeed
ChunkGravity float xyz
NumChunks
ChunkStartDistance
ChunkInitialCollisionSound
ChunkScrapeCollisionSound
VisibleRadius
LightColor
LightRadius
LightDuration[/code]
That's it. You can't do more.
Many thanks Anakin, Thewulfman and Mav :D

EDIT: its possible use this line/propertie:
OffhandGeometryName

into meleethrow class weapon??
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Re: dual pistols as lightsabers?

Post by NewGuyAtMods »

I am new at this, but i seen a mod make a secondary for a jedi a explosion. here it is http://starwarsbattlefront.filefront.co ... amp;104123

hope this might give you an idea, you might be able to make the secondary a projectile and primary a melee with the duel wield pistols?
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