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VisualMunge PC_mungelog help

Posted: Sun Mar 15, 2009 2:03 pm
by 501st_commander
After VisualMunge was done munging I got this:
Hidden/Spoiler:
[code]C:\BF2_ModTools\data_CWH\_BUILD\..\..\ToolsFL\Bin\luac.exe: ..\..\common\scripts\CWH\CWHc_con.lua:141: unfinished string near `"rep_hero_macewindu)'
ERROR[scriptmunge scripts\CWH\CWHc_con.lua]:Could not read input file.ERROR[scriptmunge scripts\CWH\CWHc_con.lua]:Could not read input file. [continuing]
2 Errors 0 Warnings

ERROR[levelpack mission\CWHc_con.req]:Expecting bracket, but none was found.
File : munged\pc\cwhc_con.script.req(1)...

ucft <--
ERROR[levelpack mission\CWHc_con.req]:Expecting bracket, but none was found.
File : munged\pc\cwhc_con.script.req(1)...

ucft <--

2 Errors 0 Warnings

ERROR[PC_texturemunge msh\rep_inf_commandersharp.tga]:Targa type 10 not currently supported.
ERROR[PC_texturemunge msh\rep_inf_commandersharp.tga]:Targa type 10 not currently supported.
[continuing]
2 Errors 0 Warnings
[/code]
How can I fix these?

Re: VisualMunge PC_mungelog help

Posted: Sun Mar 15, 2009 2:52 pm
by Teancum
C:\BF2_ModTools\data_CWH\_BUILD\..\..\ToolsFL\Bin\luac.exe: ..\..\common\scripts\CWH\CWHc_con.lua:141: unfinished string near `"rep_hero_macewindu)'
ERROR[scriptmunge scripts\CWH\CWHc_con.lua]:Could not read input file.ERROR[scriptmunge scripts\CWH\CWHc_con.lua]:Could not read input file. [continuing]
You have an error on line 141 of your LUA. In this case

This:

"rep_hero_macewindu)

should be this:

"rep_hero_macewindu")

Re: VisualMunge PC_mungelog help

Posted: Sun Mar 15, 2009 3:43 pm
by 501st_commander
Teancum wrote:
C:\BF2_ModTools\data_CWH\_BUILD\..\..\ToolsFL\Bin\luac.exe: ..\..\common\scripts\CWH\CWHc_con.lua:141: unfinished string near `"rep_hero_macewindu)'
ERROR[scriptmunge scripts\CWH\CWHc_con.lua]:Could not read input file.ERROR[scriptmunge scripts\CWH\CWHc_con.lua]:Could not read input file. [continuing]
You have an error on line 141 of your LUA. In this case

This:

"rep_hero_macewindu)

should be this:

"rep_hero_macewindu")
that works now. thanks

but what about the TGA error?

Re: VisualMunge PC_mungelog help

Posted: Sun Mar 15, 2009 4:25 pm
by DarthD.U.C.K.
that means that you have edited a skin and saved it with RLE-compression, resave the skin and uncheck the RLE-compression checkbox (if you use gimp)

Re: VisualMunge PC_mungelog help

Posted: Sun Mar 15, 2009 4:50 pm
by 501st_commander
DarthD.U.C.K. wrote:that means that you have edited a skin and saved it with RLE-compression, resave the skin and uncheck the RLE-compression checkbox (if you use gimp)

I don't use GIMP but i will try to find the RLE-compression checkbox in my program.
thanks

Re: VisualMunge PC_mungelog help

Posted: Tue Mar 17, 2009 5:23 pm
by sampip
I think that GIMP is probably a better program to use, because it is easy for beginners. Advanced skinners probably would use more advanced programs. I had the same problem, but I didn't know about RLE compression then, so it didn't work. There might be a box that comes up when you save it that you can tick whether you want compression or not.

Re: VisualMunge PC_mungelog help

Posted: Tue Mar 17, 2009 11:12 pm
by 501st_commander
sampip wrote:I think that GIMP is probably a better program to use, because it is easy for beginners. Advanced skinners probably would use more advanced programs. I had the same problem, but I didn't know about RLE compression then, so it didn't work. There might be a box that comes up when you save it that you can tick whether you want compression or not.
Well I am a beginner at moding but, not with editing pictures.