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Alderaan: The City v2.0 Released

Posted: Mon Jan 15, 2007 2:15 am
by Galactic_Marine
Ok, so here it is, Alderaan: The City v2.0. Please give it good critiques...it's my bday :P.

ALDERAAN:THE CITY V2.0:

Download Link
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Storylines:

Clone Wars: The Battle of Alderaan is over, and the Repulic has emerged victorious. Therefore, the original objective, which was to get a shipment through to Alderaan, can proceed. Under the supervision of Republic troops, the shipment finally reaches it's destination. However, the CIS have already planned a counter-attack. From their secret base on Alderaan, they have launched an attack force to surround and infiltrate the city. With not many republic forces to spare, it seems like a loosing battle as they take on the overwhelming CIS army.

Galactic Civil War: After some imperial communication interceptions, the Empire has come to believe that the people of Alderaan are harboring rebel troops. To investigate the situation, a legion of storm troopers has been sent down to the planet's surface. As it turns out, there are rebel troops there, however, they will soon be taken care of. As for the people of Alderaan, they are to be punished later...with a new super weapon the Emperor has been developing.
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Screenies:

Image

Image

Image

Image
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Known Bugs/Glitches:
-the room in which the republic spawns in can be exited, but not entered. However, the base can still be captured
-high quality lighting crashes the map, so medium-quality is recommended
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New Units:
-Republic
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Special Thanks to:

-Schizo
-Linus
-squipple
-AceMastermind

Unfortunately, this map is smaller than I planned it to be, but I hope you still like it :P

RE: Alderaan: The City v2.0 Released

Posted: Mon Jan 15, 2007 3:12 am
by DeathRow
Looks like a very nice map. I will definely download.

RE: Alderaan: The City v2.0 Released

Posted: Mon Jan 15, 2007 9:52 am
by yankeefan05
It looks nice and peacful. I hope it more like war and agner. :lol: I like the plants u put in.

RE: Alderaan: The City v2.0 Released

Posted: Mon Jan 15, 2007 11:16 am
by {WRL}Bly
Looks interesting and cool. I like the buildings alot, Ill download it to.

RE: Alderaan: The City v2.0 Released

Posted: Mon Jan 15, 2007 11:20 am
by TheRocket
wow looks noce dl now
OFFTOPIC: i am making a map right now and i need some plants did u make those urself?
if so can i use them in my map? and if someone would be willing the ren var files annyone?

Posted: Mon Jan 15, 2007 12:55 pm
by Svenjamin
That looks sweet! Will Download soon.
btw, Happy B-Day!

Posted: Mon Jan 15, 2007 1:23 pm
by Yocki
You are fast with your maps and thats GREAT!

You should put more buildings as a background, cause the city looks too small.Nice models though.

Posted: Mon Jan 15, 2007 2:08 pm
by TheRocket
omg i just dl it omfg! people get this now the units are so fun!

Posted: Mon Jan 15, 2007 2:36 pm
by Galactic_Marine
@Yocki: Yeah, the city is pretty small, but there still are quite a few buildings, it's just that they don't really cross you path as you fight. Most are off to the side. I made it so that the city doesn't go too far out because there's an artificial pool that I wanted to put that's a little out of the city.

@TheRocket: Units are by Schizo by the way, and they pwn! Oh yeah, and no, I didn't make those plants myself. I got them from yavin and naboo.

@yankeefan05: the serenity of the city and the hellishness of the battle contrast so much, it looks pretty weird from an outward glance.

Posted: Mon Jan 15, 2007 5:59 pm
by TheRocket
ok ty anny way ill just look harder for them

Posted: Mon Jan 15, 2007 6:00 pm
by Galactic_Marine
just use the search function. Go to the folder and hit ctrl+f and type in flowers or brush or bush or foliage or something.

Posted: Mon Jan 15, 2007 7:46 pm
by Bac-Talan
Hmm, looks simple and nice. Kind of like legoland or something.

Posted: Mon Jan 15, 2007 10:35 pm
by Xavious
You're still missing the texture for the sphere the fountain statue is holding.

Posted: Mon Jan 15, 2007 11:42 pm
by Galactic_Marine
Hey, it's not that simple, there's still interiors...oh yeah, and Darth Maul...that texture doesn't exist I tell you! I've looked everywhere, I even copied the entire naboo msh folder!

Posted: Mon Jan 15, 2007 11:57 pm
by Bac-Talan
The texture doesn't exist. It's even like that in the shipped naboo map. I'll have to do that sometime.

And by simple I didn't mean easy. Perhaps a better word choice would be 'clean'. I meant simple in a good way.

Posted: Tue Jan 16, 2007 12:57 am
by Galactic_Marine
clean? Well, there's a lot of buildings and stuff...some of the pics really don't do the map justice...I guess

Posted: Tue Jan 16, 2007 1:13 am
by yankeefan05
Just played it. I love the buildings and the bueshes (if u know what i mean :wink: jk). I really like the buildings. I wish the map was bigger though. Like be creative and make the buildings in more places and alot more of them. Well not too much. Put in like 22-3 more CPs if u do that.

Posted: Tue Jan 16, 2007 10:23 am
by TheRocket
that texture gives me trouble moding and ingame

Posted: Tue Jan 16, 2007 5:19 pm
by Galactic_Marine
This isn't my first Alderaan map you know. I've made two maps so far, and both are for Alderaan. I really want to get better though. I've been chasing that planet like Ahab and Moby Dick. I want to take your suggestions, and release maybe even a 3.0....but, do you think I should? Is it reasonable to chase this concept over 3 projects? Will people get...bored?

Posted: Tue Jan 16, 2007 5:41 pm
by Linus
TheRocket wrote:that texture gives me trouble moding and ingame
TheRocket...
What do you mean by that that? I do not understand you...
Thanks in advance !...

- Linus