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Re: Pepperland: Psychedelia....2.0...

Posted: Mon Apr 21, 2008 5:32 pm
by shockwave88
hehehe glad you remembered it! i could skin it if you want or is it a problem with models or something like that?

Re: Pepperland: Psychedelia....2.0...

Posted: Mon Apr 21, 2008 5:51 pm
by Sky_216
Wow...looks awesome Dann...
Those Butterflies...SWEET!!!!

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 2:28 pm
by Grev
Is the butterfly a geonosian with a Grevious skeleton?

Also, FragMe, the flower is using an addon mesh isnt it....

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 4:25 pm
by shockwave88
i sure hope that new music is from Yellow Submarine dann, if it isnt.......

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 4:32 pm
by FragMe!
The butterfly is a Geonosian with a face lift and a couple of addon appendages.

The petals for flower man are a separate model that is just a child of bone_head not even enveloped.

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 5:12 pm
by Wyoming
Woah... I never downloaded the first one, but I have to download this one... :yes:

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 5:37 pm
by SBFKingLol
But dann, you said you would make another version of Battle of the Titans! You cant quit! If you quit, half of SBF will fall apart! And your maps are awesome!

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 6:39 pm
by SBF_Dann_Boeing
A while ago i said I "may" do another version of titans, and now i said that pepperland 2.0 "may" be my last modding project. I "may" change my mind again and I "may" decide again to update Titans.

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 7:23 pm
by Snork
Dann, you have answered our prayers.

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 8:44 pm
by JPI Dictator4life
SBF_Dann_Boeing wrote:A while ago i said I "may" do another version of titans, and now i said that pepperland 2.0 "may" be my last modding project. I "may" change my mind again and I "may" decide again to update Titans.
Continuing the "may", in the jinglin thread you said you "may" make a new map with wizards or something, and that you "may" release a bugfix for jinglin. Is this true? And why "may" you retire from modding swbf2?

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 8:50 pm
by Fingerfood
JPI Dictator4life wrote:
SBF_Dann_Boeing wrote:A while ago i said I "may" do another version of titans, and now i said that pepperland 2.0 "may" be my last modding project. I "may" change my mind again and I "may" decide again to update Titans.
Continuing the "may", in the jinglin thread you said you "may" make a new map with wizards or something, and that you "may" release a bugfix for jinglin. Is this true? And why "may" you retire from modding swbf2?
Because of having n00bs over at SWBFFiles go: "ZOMGz! Tis iz de c00000|!EZt m@P eV@!!111!!1!"

Yeah...

And continuing with the "may" trend, it's also close to "May". "May"be its a 'May'pril Fools Joke... :lol:

And when are we gonna see an update Dann? I wanna see radioactive psychedelic rocks that eat you whole.... :D

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 8:52 pm
by shockwave88
lol he isnt making the wizard map......at least not yet. maybe not at all! he chose this over doing the wizard map

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 8:53 pm
by JPI Dictator4life
Fingerfood wrote:
JPI Dictator4life wrote:
SBF_Dann_Boeing wrote:A while ago i said I "may" do another version of titans, and now i said that pepperland 2.0 "may" be my last modding project. I "may" change my mind again and I "may" decide again to update Titans.
Continuing the "may", in the jinglin thread you said you "may" make a new map with wizards or something, and that you "may" release a bugfix for jinglin. Is this true? And why "may" you retire from modding swbf2?
Because of having n00bs over at SWBFFiles go: "ZOMGz! Tis iz de c00000|!EZt m@P eV@!!111!!1!"

Yeah...

And continuing with the "may" trend, it's also close to "May". "May"be its a 'May'pril Fools Joke... :lol:

And when are we gonna see an update Dann? I wanna see radioactive psychedelic rocks that eat you whole.... :D
Lol, nice. But if I recall, I think its rude to ask for updates.

Re: Pepperland: Psychedelia....2.0...

Posted: Tue Apr 22, 2008 10:56 pm
by SBF_Dann_Boeing
Here's a new weapon, called "darts" tho they look more like rampant ufo mine thingies:

Image

Here's another, called the "Circle of Thump"
It starts out as one block of mines that spread out into my favorite circle dot formation.

Image
Image


Tho I'm thinking of making into an Eye pattern so it could be the "Eye of Thump"

Oh. And i got the sound.lvl working. Image

Re: Pepperland: Psychedelia....2.0...

Posted: Wed Apr 23, 2008 6:36 am
by White_Bear
Wow! Nice! I everytime wonder how you make those awesome odfs. I like them. :thumbs:

Re: Pepperland: Psychedelia....2.0...

Posted: Wed Apr 23, 2008 12:13 pm
by JPI Dictator4life
Sweet! Cant wait for this!

Re: Pepperland: Psychedelia....2.0...

Posted: Fri Apr 25, 2008 5:20 pm
by Hebes24
The "circle of Thump" looks really cool, and I'm glad you got the sound working. Keep up the good work, Dann.

Re: Pepperland: Psychedelia....2.0...

Posted: Fri Apr 25, 2008 9:49 pm
by SBF_Dann_Boeing
With an ode to Syd Barrett:

I'VE GOT A BIKE!
Image

Oh, and I made the sky better resolution and more psychedelic.

Re: Pepperland: Psychedelia....2.0...

Posted: Fri Apr 25, 2008 9:50 pm
by Grev
wow... Nice! Who's model is it? Cant wait to ride it! But can you make regular conquest, with a normal ammount of units, and a different uber mode? My comp will blow up if I play it with a lot of units.

Re: Pepperland: Psychedelia....2.0...

Posted: Fri Apr 25, 2008 9:51 pm
by SBF_Dann_Boeing
thats the plan. All the models are with super duper duper thanks to FragMe.