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New to modding (using maya)

Posted: Sat Apr 11, 2009 11:27 am
by crouching_high
HI i've been using maya for the past three years and still learning and recently gotten into pc gaming and the clan that i am in for swbf2 is considering making a map and i was wondering is it possible to use maya to model the environments and weapons and vehicles etc.... then import them into the mod tools to create the map?

Re: New to modding (using maya)

Posted: Sat Apr 11, 2009 2:07 pm
by RepSharpshooter
Try getting XSI crosswalk 3.2 and export it out of maya to the XSI Modtools v6.0 as a .xsi format.

From there, follow MshEx's specifications to export it as another .xsi, then on to a .msh.
MSHEX:
http://www.gametoast.com/forums/viewtop ... 64&t=15082
XSI stuff:
http://www.softimage.com/downloads/XSI_ ... fault.aspx