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Adding ARC "cape" to Imperial units?
Posted: Thu May 19, 2005 8:47 pm
by Xantar
I need to add one of those cape type things onto the imperial shocktrooper, how would one be able to accomplish this? Is it just editing files and TGAs, or is the whole model needed to be overhauled?
Posted: Thu May 19, 2005 9:54 pm
by RDST
needs a new model the Kilt is just a part of the model and not a seperate peice
Posted: Mon May 23, 2005 11:40 pm
by Chamboozer
the kilt is a model called rep_inf_arc_pack_blue, add that onto the imperial unit with an OverrideTexture2 line in the odf.
Posted: Wed May 25, 2005 10:53 pm
by Chamboozer
Just look at the snow trooper odf
hmm, never noticed that they had the kilt...
Posted: Thu May 26, 2005 12:37 am
by Saturn_V
Vader and Dooku have separate models for their capes; the Snowtrooper and Arctrooper do not, their kilt is part of the main model.
"rep_inf_arc_pack_blue" is a texture reference, not a separate model.
The Vader and Dooku odf's will show you how to attach the cape to another model, but doesn't really help with the original question, I would go with RDST's answer.
Posted: Thu May 26, 2005 10:25 am
by Chamboozer
"rep_inf_arc_pack_blue" is a texture reference, not a separate model.
really? ive seen it in MSH form...mabye my eyes r playing tricks on me...