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tantive/kamino corriders to be compatible with space doors
Posted: Wed Jun 21, 2006 2:38 pm
by Yocki
I want to make a space map with capital ship interiors, but I can't do anything to make the space doors from inside the hangar to be compatible with the tantive and kamino corridors.
Could someone help me?
RE: tantive/kamino corriders to be compatible with space doo
Posted: Wed Jun 21, 2006 2:40 pm
by ARC_Trooper
They should work...
Rotating the objects
(Also zoom in so you can see where you are working ^_^ )
RE: tantive/kamino corriders to be compatible with space doo
Posted: Wed Jun 21, 2006 3:09 pm
by Yocki
I'm asking if there are any corridor that the door shape matches the space door shape
RE: tantive/kamino corriders to be compatible with space doo
Posted: Wed Jun 21, 2006 3:11 pm
by xwingguy
dude, live with it. There ain't no other way.
RE: tantive/kamino corriders to be compatible with space doo
Posted: Wed Jun 21, 2006 3:21 pm
by Yocki
k... i found a way, i took the closed tantive doors and i put on the missing spaces
Posted: Thu Jun 22, 2006 9:40 pm
by MercuryNoodles
Don't limit yourself to non-animated Tantive doors. There are other objects you may like better. I'd suggest taking a look at other objects for a more important reason, though. Tantive doors are a pain in the arse to place because their thickness makes it posible to see them through the wall on the other side, even if they're just behind it, and that's if you place them almost perfectly. That can have a somewhat unsightly result. Explore a little, and don't forget you can make your own odfs.