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Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 12:17 pm
by DarthEste01
naru1305 wrote:
@DarthEste01: you know that the Venator-class Star Destroyer is a capital ship?
i know,but with non-capital ship venators i'm reffering to the venators in the map that haven't open hangars.
and spidey,there weren't to many types of republic capital ships in the battle so if you want more variety then don't follow the canon to much.
Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 12:46 pm
by Unlucky13
DarthEste01 wrote:i know,but with non-capital ship venators i'm reffering to the venators in the map that haven't open hangars.
I am pretty shure that you mean this frigate.
http://starwars.wikia.com/wiki/Acclamat ... sault_ship
Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 22, 2011 12:50 pm
by THEWULFMAN
No, he is refering to the Venators you can not spawn in. Like in the stock Coruscant Space Campaign mission, there are 2 Venators. One with open hangers and you can spawn in, the other with closed hangers and you can not spawn in.
Re: Clone Wars - Space Boz Pity
Posted: Tue Aug 23, 2011 3:47 pm
by DarthEste01
spidey,will you add turrets to the lucrehulk?,also ,since there won't be any fighter you could add it some MTTs and landing ships like the ones in the invisible hand.
Re: Clone Wars - Space Boz Pity
Posted: Tue Aug 23, 2011 7:18 pm
by Darth_Spiderpig
DarthEste01 wrote:spidey,will you add turrets to the lucrehulk?
Yes, I will.
DarthEste01 wrote:since there won't be any fighter you could add it some MTTs and landing ships
No, I think adding them where you would never be able to go would just eat up space I need elsewhere.
Re: Clone Wars - Space Boz Pity
Posted: Thu Aug 25, 2011 10:02 pm
by DarthEste01
so we can't get inside it's hangars

it would have been awesome,even with the hangars empty
i forget to ask,is it destroyable,i know you said that capital ships weren't destroyable but in the map it's not a capital ship.
and you said that we could get inside the hangars,do you remember?:
Darth_Spiderpig wrote:
DarthEste01 wrote:
amazing model. it's amazingly amazing.can you get inside those hangars? and has it got defense turrets?
You could enter the hangars in theory, not sure if I'll add spawnppints there though.
Re: Clone Wars - Space Boz Pity
Posted: Thu Aug 25, 2011 10:10 pm
by THEWULFMAN
DarthEste01 wrote:i forget to ask,is it destroyable,i know you said that capital ships weren't destroyable but in the map it's not a capital ship.
Darth_Spiderpig wrote:Okay, to make things clear:
Ships without chunks/not destroyable:
Ships with chunks/destroyable:
- Lucrehulk
- Recusant
- Munificent
- Hardcell
- Acclamator
Re: Clone Wars - Space Boz Pity
Posted: Fri Aug 26, 2011 11:19 am
by DarthEste01
ok,thanks for clearing that WULF,now i've got just 1 question,why can't we get inside lucrehulk's hangar spidey? you told me that that was possible.
Re: Clone Wars - Space Boz Pity
Posted: Fri Aug 26, 2011 11:28 am
by Darth_Spiderpig
DarthEste01 wrote:why can't we get inside lucrehulk's hangar spidey? you told me that that was possible.
Because they are quite big, about the canon size, and to make the hangar look good I would again have to add a lot of props inside of it, pushing the map near the object limit again, which result in amssive lag for slow machines, disappearing of objects up to CTDs, so I will just have the Lucrehulk as destructable Object float beneath the battle.
Re: Clone Wars - Space Boz Pity
Posted: Fri Aug 26, 2011 12:25 pm
by Anakin
is this still WIP??
Re: Clone Wars - Space Boz Pity
Posted: Fri Aug 26, 2011 12:59 pm
by Darth_Spiderpig
Yes.
Re: Clone Wars - Space Boz Pity
Posted: Fri Aug 26, 2011 8:37 pm
by DarthEste01
Darth_Spiderpig wrote:Because they are quite big, about the canon size, and to make the hangar look good I would again have to add a lot of props inside of it, pushing the map near the object limit again, which result in amssive lag for slow machines, disappearing of objects up to CTDs, so I will just have the Lucrehulk as destructable Object float beneath the battle.
and if you don't put it lot's of props,just few or no props at all?please,i know this is YOUR mod,but i really want to get inside it's hangars

Re: Clone Wars - Space Boz Pity
Posted: Fri Aug 26, 2011 8:40 pm
by THEWULFMAN
DarthEste01 wrote:and if you don't put it lot's of props,just few or no props at all?please,i know this is YOUR mod,but i really want to get inside it's hangars

I have, it's not as awesome as you think.
Re: Clone Wars - Space Boz Pity
Posted: Fri Aug 26, 2011 9:16 pm
by DarthEste01
i know for most people it's not so awesome getting inside an empty hangar,but for me it's really awesome to get inside that incredibly accurate ship,even with empty hangars.
Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 29, 2011 11:50 am
by Darth_Spiderpig
DarthEste01 wrote:i know for most people it's not so awesome getting inside an empty hangar,but for me it's really awesome to get inside that incredibly accurate ship,even with empty hangars.
Well now, you can fly into it any time you want, but you just can't land there.
UPDATE
With a lot of help from naru1305 I finally amanged to get the Sheathipede's 1st person cockpit to work. (Had it turned facing the y axis, needed to spin it 180° to look in the right direction...)
Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 29, 2011 12:34 pm
by DarthEste01
awesome first person,that acclamator looks like it's getting through boz pity's atmosphere
also,love the recusant model
Re: Clone Wars - Space Boz Pity
Posted: Mon Aug 29, 2011 4:14 pm
by naru1305
hehe, i´m glad to help you it is awesome

Re: Clone Wars - Space Boz Pity
Posted: Tue Aug 30, 2011 6:47 am
by yuke5
I know everyone is thinking it, but I just gotta say it, this map is turning out AMAZING. I really can't wait until it comes out. It seems like we have a lot of good mods/maps in the works.
Re: Clone Wars - Space Boz Pity
Posted: Tue Aug 30, 2011 9:22 am
by Darth_Spiderpig
Thanks, it's always good to get positive feedback and not only questions over questions (even requests xD)

Re: Clone Wars - Space Boz Pity
Posted: Tue Aug 30, 2011 1:29 pm
by DarthEste01
Darth_Spiderpig wrote:
Thanks, it's always good to get positive feedback and not only questions over questions (even requests xD)
sorry then
