what do all these lines do i know they affect how the vehicle moves and hovers but what exactly do the control
PitchRate = 0.8
PitchFilter = 2.0
TurnRate = 1.0
TurnFilter = 2.0
PitchDamp = 10.0
//TurnRate = 1.25 // Max turn //3.25 mouse!
//TurnFilter = 5.75 // Speed of turn //5.75 mouse!
ThrustPitchAngle = 0.003
StrafeRollAngle = 0.001
BankAngle = 0.001
BankFilter = 3.0
LevelFilter = 1.0
LevelDamp = 60.0
LevelSpring = 60.0
PCPitchRate = 25.0
PCSpinRate = 18.0
PCTurnRate = 17.0
SetAltitude = 0.2
GravityScale = 1.0
LiftSpring = 60.0
LiftDamp = 60.0
Vehicle properties question [Solved]
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YankFan1950
- AceMastermind
- Gametoast Staff

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Vehicle property definitions
SpinRate = Sets the rate of turn for the vehicle is turning but not moving
TurnRate = Sets the rate of turn for the vehicle when turning while moving
TurnFilter = Sets a tension in the rate of turn to make it ramp up
PitchRate = Sets the rate of pitching the vehicle
PitchFilter = Sets the rate ramping up the pitch when starting a tilt
PitchDamp = Sets the rate slowing down the vehicle when stopping a tilt
StrafeRollAngle = Angle the vehicle rolls when strafing
ThrustPitchAngle = Pitch of the vehicle caused by thrusting forward
BankAngle = Angle of the vehicle when banking
BankFilter = low is slow - How quickly the bank returns to level
LevelSpring = low is slow - the force the restores level
LevelDamp = low is slow - the force that reduces the momentum of the rotation
PCPitchRate = may be obsolete, otherwise these settings are used on PC
PCSpinRate = may be obsolete, otherwise these settings are used on PC
PCTurnRate = may be obsolete, otherwise these settings are used on PC
SetAltitude = Sets the default hover altitude
GravityScale = Sets the mass of the vehicle
LiftSpring = Sets the spring in the hover
LiftDamp = Sets the cushion of the spring on subsequent bounces
TurnRate = Sets the rate of turn for the vehicle when turning while moving
TurnFilter = Sets a tension in the rate of turn to make it ramp up
PitchRate = Sets the rate of pitching the vehicle
PitchFilter = Sets the rate ramping up the pitch when starting a tilt
PitchDamp = Sets the rate slowing down the vehicle when stopping a tilt
StrafeRollAngle = Angle the vehicle rolls when strafing
ThrustPitchAngle = Pitch of the vehicle caused by thrusting forward
BankAngle = Angle of the vehicle when banking
BankFilter = low is slow - How quickly the bank returns to level
LevelSpring = low is slow - the force the restores level
LevelDamp = low is slow - the force that reduces the momentum of the rotation
PCPitchRate = may be obsolete, otherwise these settings are used on PC
PCSpinRate = may be obsolete, otherwise these settings are used on PC
PCTurnRate = may be obsolete, otherwise these settings are used on PC
SetAltitude = Sets the default hover altitude
GravityScale = Sets the mass of the vehicle
LiftSpring = Sets the spring in the hover
LiftDamp = Sets the cushion of the spring on subsequent bounces
