Issues with Ground in a Space Map [SOLVED]
Posted: Mon Sep 29, 2008 10:18 am
I've been trying to create a space map, but I keep running into one minor problem: the ground. Ingame, the sky looks nice with nebulae and planets floating around, but the pitch-black ground looks nothing like the sky. I was wondering if there's any way to make the ground see-through. I tried deleting the texture on the ground, but that just gave me a TerrainMunge error. Any ideas?