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Issues with Ground in a Space Map [SOLVED]

Posted: Mon Sep 29, 2008 10:18 am
by YTF
I've been trying to create a space map, but I keep running into one minor problem: the ground. Ingame, the sky looks nice with nebulae and planets floating around, but the pitch-black ground looks nothing like the sky. I was wondering if there's any way to make the ground see-through. I tried deleting the texture on the ground, but that just gave me a TerrainMunge error. Any ideas?

Re: Issues with Ground in a Space Map

Posted: Mon Sep 29, 2008 10:29 am
by BattleBelk
open your .sky file and add in DomeInfo() scope

Code: Select all

TerrainEnable(0);

Re: Issues with Ground in a Space Map

Posted: Thu Oct 02, 2008 6:05 pm
by YTF
Worked like a charm, thanks! This can be locked now.