Page 2 of 2

Posted: Thu Dec 01, 2005 1:20 pm
by edapolin
on the created directory, there aint no directory called DDS, so i can open the textures files

Posted: Thu Dec 01, 2005 1:22 pm
by edapolin
oh, the directory name is TXD, then sorry

Posted: Thu Dec 01, 2005 1:29 pm
by Leviathan
"TXT", more precisely... :wink:

Posted: Thu Dec 01, 2005 3:13 pm
by edapolin
Sorry, but i don't find a usefull dds editor, none of those 3 you sayd work for me, can you say other one plz?

Posted: Thu Dec 01, 2005 10:34 pm
by Teancum
Photoshop + a plugin

Posted: Thu Dec 01, 2005 10:48 pm
by guru
Use the exractions application at the begginning of this topic.

Once you have the skins extracted in dds format go here :
http://developer.nvidia.com/object/nv_t ... tools.html

and download the adpbe ps plugins. Once thats installed you can mod/edit/open all .dds files in adobe ps and resave them for inport back into swbf.

If those tools dont work for you just google "adobe photoshop dds plugins"

Also there is not way currently to get skins from swbf2 back in to the game as they are comporessed with archive tools that we are still working to de-crypt. so all of this information is just to get the skins out and modded. Hex and Tools usage for editing skins and models have been unsuccessful as far as getting them from the game , modding them and putting them back. As of yet :)

Posted: Fri Dec 02, 2005 8:41 am
by edapolin
I can see the texture on my picture viwer, but i cant EDIT it, cuz i dont have photoshop, is there a program like photoshop to Edit the texture?

Posted: Fri Dec 02, 2005 8:43 am
by edapolin
But a free one ?

Posted: Fri Dec 02, 2005 11:02 am
by Leviathan
Use XnView to convert your *.DDS files to another format, which will be able to be loaded in a common pictures editor...