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I need the Gunship model in a format for import into XSI

Posted: Tue Aug 01, 2006 3:02 pm
by maxloef
Does ajnyone here have the Rupublic gunship model in a format that i can import in XSI??

i tried the ZE Obj way but what happend was it was filled with huge sp[heres

probably collision spheres or sumfin

so if anyone has the laat/republic gunship in XSi format would you plz post it here?

Thanx in advance

Max Loef

Posted: Tue Aug 01, 2006 4:42 pm
by Vyse
HHhmm this sounds like a request.. Could there be a thread for requests somewhere? :wink:

Under the spheres isn't there a model?

RE: Does anyone have??

Posted: Tue Aug 01, 2006 4:46 pm
by DooFi
you just gotta delete the spheres. i dont think there is a dfiferent way ;).

Posted: Wed Aug 02, 2006 4:15 am
by maxloef
if i could delete the spheres it wouldnt be a problem but sisnce its 1 object :P is it going to be impossible

Posted: Wed Aug 02, 2006 4:24 am
by Penguin
select the sphere polygons and delete them

Posted: Wed Aug 02, 2006 6:21 am
by maxloef
wel they are partialy embedded in the actual MeSH :P

Posted: Wed Aug 02, 2006 6:37 am
by Qdin
still do as she said:
Select that mesh, and select the polygons on the.... well - unuseable spheres :wink: and then delete it until you only got the mesh back you want

Posted: Wed Aug 02, 2006 6:50 am
by Penguin
:p i was right, lol, though someone would come along and say theres an easier way

Posted: Wed Aug 02, 2006 1:22 pm
by DooFi
They are combined to one object, but they are not connected to the polies of the actual model, so you can seperate them for sure. You just have to find the seperate-button lol. I'm pretty sure there is one.

Posted: Wed Aug 02, 2006 2:02 pm
by maxloef
hhm gonna try that :P