Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\SkyManager.cpp(122)
Skyfile FarSceneRange is in old format
Whats this mean?
Its the last entry in my log and my map crashes.
I haven't edited my .sky file.
Skyfile FarSceneRange is in old format
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THEWULFMAN
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Re: Skyfile FarSceneRange is in old format
That's harmless, and certainly isn't what is causing your ctd.
Its causes by how the stock custom map sky is set up.
To fix it. Open up your sky file, at the top it should look like this.
Change it to this
I also removed the unneeded ps2 and xbox stuff.
Its causes by how the stock custom map sky is set up.
To fix it. Open up your sky file, at the top it should look like this.
Code: Select all
SkyInfo()
{
Enable(1);
FogColor(85,108,142,128);
PS2()
{
FogRange(0, 0);
NearSceneRange(0.5, 85.0, 100.0);
FarSceneRange(5000.0);
SplitOptions()
{
PropClusterEnable(1);
PropClusterFadeAdj(0.6);
PropClusterDensity(0.1);
}
}
XBOX()
{
FogRange(-200.0, 1300.0);
NearSceneRange(0.5, 85.0, 100.0);
FarSceneRange(3000.0);
NearSplitScreenRange(0.2, 110.0, 160.0);
FarSplitScreenRange(0.0);
SplitOptions()
{
FogRange(5.0, 140.0);
PropClusterEnable(0);
}
}
PC()
{
NearSceneRange(30.0, 160.0, 40.0, 200.0);
FarSceneRange(5000.0, 5000.0);
FarSceneRange(5000.0);
FogRange(-100.0, 600.0);
}
}
Code: Select all
SkyInfo()
{
Enable(1);
FogColor(85,108,142,128);
PC()
{
NearSceneRange(30.0, 160.0, 40.0, 200.0);
FarSceneRange(5000.0, 5000.0);
FogRange(-100.0, 600.0);
}
}