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Wich maps use additional sounds....

Posted: Sun Jul 17, 2005 10:23 am
by Rends
and runs with the dedicated server software without crashing?

Seems that i have the same crash problem with Coruscant i had with Abridon too.

Maps works well in singleplayer or when hosted ingame (nondedicated or dedicated) but the y crash when using the Dedicated Server Software.
The only fix i know yet is removing the sounds folder out of the data/_lvl_pc directory (only need to be done for the map in the DedicatedServer addon folder not for the player map)

Posted: Sun Jul 17, 2005 12:57 pm
by SteveK14
Rends,

My maps run on the dedicated server and still have sounds on the client side even after removing the sound folder from the dedicated server. The server doesn't have to have the sound folder because the sounds are originated on the client's computer, at least that is how I understand it. Both oasis Duel and Gungan City use custom sounds and they work in MP.

Steve

Posted: Mon Jul 18, 2005 6:11 am
by Rends
Steve,
thx for the info. I may then release a seperate Server version of my Coruscantmap too.