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Lowrez with Mshex?

Posted: Wed Mar 18, 2009 8:38 pm
by Fluffy_the_ic
How do you export a model with a Lowrez from mshex? If that won;t work, how would I get the model to use the normal model as a lowrez?

Re: Lowrez with Mshex?

Posted: Thu Mar 19, 2009 3:26 pm
by ryukaji
I think you just take the original .msh copy it and add _lowrez to the end... Im not sure though

Re: Lowrez with Mshex?

Posted: Tue Mar 31, 2009 12:10 pm
by ForceMaster
I work like this:

1) make the model
2) add texture
3) create a null which is called "dummyroot" (without the quotes)
4) open the window selection
5) select the model that did drag on dummyroot
6) copy the model and rename
with this extension "nameofyourmodel_lowrez" (without the quotes)
7) click the middle mouse button over dummyroot and then exported to the folder MeshEx with Crosswalk 2.6

Re: Lowrez with Mshex?

Posted: Tue Mar 31, 2009 3:52 pm
by Fiodis
Of course, since it's an exact copy it's not that low-rez; I wouldn't reccomend doing this for more complex models.