Here's a summary of how I am making the map (note I have tried different methods):
1. open .hta and create new project
2. copy bits of the desired shipped worlds .lua file into mod.lua file & save
3. copy all effects, msh & odf files from the shipped worlds into mod directory.
4 copy contents of shipped worlds \world folder and paste in mod directory
5. delete mod.wld file and rename shipped world .wld file to mod name.
*have tried renaming other files but seems to cause zero editor to freeze
6. use .hta to edit the .wld then save *in this case just deleting a few bits*
7. munge etc.
8. Test
9. check wld file in zeroeditor to confirm changes were saved.
I think thats it.
Any1 know where I am going wrong... is there sum kinda directory reference or something? Or is it just not possible to edit the existing maps?

