i need help. Entity base class "commandbuilding" n

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
1z2x3c
3rd Warning
3rd Warning
Posts: 259
Joined: Mon Jul 16, 2007 3:22 am

i need help. Entity base class "commandbuilding" n

Post by 1z2x3c »

Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(1932)
Memory pool "commandbuilding" not found

Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\SkyManager.cpp(122)
Skyfile FarSceneRange is in old format

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Entity.cpp(218)
Entity base class "commandbuilding" not found
1z2x3c
3rd Warning
3rd Warning
Posts: 259
Joined: Mon Jul 16, 2007 3:22 am

RE: i need help. Entity base class "commandbuilding&

Post by 1z2x3c »

??? heres a part from my nab_bldg_fambba_generator:

GameObjectClass]

ClassLabel ="commandbuilding"
GeometryName ="nab1_walk_fambaa.msh"


[Properties]

GeometryName ="nab1_walk_fambaa"

BUILDINGSECTION ="BODY"
Label ="Control Zone"
MapTexture ="hud_dest_icon"
MapScale =3.0

so are you saying i should make it commandpost instead
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

RE: i need help. Entity base class "commandbuilding&

Post by -_- »

"CommandBuilding" does not exist.
MercuryNoodles
Jedi
Jedi
Posts: 1003
Joined: Sun Mar 12, 2006 7:16 pm
Projects :: Space - Boarding Action
xbox live or psn: No gamertag set

Post by MercuryNoodles »

You're missing a memory pool in the lua, and you seem to be missing the common side folder from your project. Add those in, and you shouldn't have to change anything, for the moment.
1z2x3c
3rd Warning
3rd Warning
Posts: 259
Joined: Mon Jul 16, 2007 3:22 am

Post by 1z2x3c »

i had it in my lua the class commandbuilding dosnt exist.
Post Reply