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Posted: Mon Apr 17, 2006 7:14 pm
by plokoon761
how do you download from rapidshare for free? can someone please help?
Posted: Mon Apr 17, 2006 11:08 pm
by Liberty
If you need a Padme model, here, you can use mine:
http://jediknight2.filefront.com/file/P ... e_II;59915
She's really good, and I give you permission to use her. I dont know how to convert her though, but if anyone wants to do it, their more then welcome.
Posted: Tue Apr 18, 2006 12:33 am
by Stager00
Liberty,
I appreciate the offer...but the level is complete now. My kids are testing it right now...and if all goes well...Ill be posting the FINAL in a little while.
Posted: Tue Apr 18, 2006 1:05 am
by Bac-Talan
WOW!
finally this great map comes to a great final release
I am looking forward to this so much.
Although, In 1.7, you still couldn't spawn In the Cap ships, I don't know why or how to fix this sadly.
Tell us what your kids thought

(and don't rush yourself on the map, take your time, make it as good as you want to.)
Posted: Tue Apr 18, 2006 1:18 am
by Stager00
Thanks for that!
There is a reason why I dont allow spawning in the CAP ships. The battlefield below is very dense...and the units die so fast and try to spawn in the CAP ships too. After a few minutes..all the units are loitering around in the ships and not on the ground.
Dont expect too much different in the final...just a few tweaks here and there...sounds for the vehicles work now(once again..my thanks to Teancum)....and the Gametoast BF2 modder's names are honored as soldiers in the battle(youll be killed/assisted by the likes of RENDS and Captain Mazda..etc ..the ones who gave me permission to use their names).
You might run into STAGER in there too.
Posted: Tue Apr 18, 2006 10:44 am
by Teancum
No Teancum?

Seriously though, once you're done with it, you can upload to savefile or something, because I'm sure to upload it here via ftp.
Posted: Tue Apr 18, 2006 10:56 am
by Stager00
AHH!!
I was hoping you would give me permission...you were one of the ones I wanted in the most! I had a thread in modding of permissions.
FINAL version:
EP 2 Geonosis Offensive -FINAL-(Gametoast Edition)
http://www.savefile.com/files/6949174
--------------------------------------------------------------------------------------
Pretty much the same as 1.7..except with vehicle sounds fixed and locals name fixed. Also a few bug fixes. Also included is a tribute to the GAMETOAST modders. Many of the modders in this BF 2 forum are immortalized in the Geonosis Offensive, locked in an eternal struggle on this battlefield. Keep your eyes out for them!
I have made my best effort to make this crashless in multiplayer. I hope it works well...it does for me.
I still recommend running it in windowed mode...as there is (by design) alot of action at a time..and is taxing in video systems.
I have been amazed at the response to this map line(and a bit perplexed, as there are so many great user-made levels out there)..and I thank you all for the support on this!
Posted: Tue Apr 18, 2006 11:01 am
by Guest
Stager00
downloading!
Posted: Tue Apr 18, 2006 11:03 am
by Stager00
Wait a few inutes JK%.I just pulled the link..I want to add something to it.
I only had it up two minutes...so i doubt too many had seen it yet.
EDIT- Ah I guess its too late. I really wanted TEANCUM in there....but by the time I got permission...I had just posted the link.
Link in first post.
Posted: Tue Apr 18, 2006 11:18 am
by Guest
Stager00
again downloading!
So, when Utapau XL been finish?
Posted: Tue Apr 18, 2006 11:31 am
by Wadi
*fanfare" It's arrived! The final Geonosis ep2 simulator is here. Dling now!
Posted: Tue Apr 18, 2006 11:42 am
by Stager00
Utapua is moving along..I can go faster now that alot of the learning curve is out of the way...and thats the only map I need to worry about now.
Posted: Tue Apr 18, 2006 11:54 am
by Wadi
not your space coruscant?
Posted: Tue Apr 18, 2006 11:58 am
by Stager00
I forgot about that one..lol That was my first map ever.
I might go back and work on it...I want to finish Utapau mainly though. There are already alot of space Cor. maps comming out now anyway.
Posted: Tue Apr 18, 2006 2:42 pm
by Foo4Everlong
Stager00 wrote:Utapau is moving along..I can go faster now that alot of the learning curve is out of the way...and thats the only map I need to worry about now.
Let the real fun begin!!!! Later
Posted: Tue Apr 18, 2006 2:42 pm
by ^Destroyer^
Stager, if i go to savefile then click download, then click download again it says page not found.... Please fix this, i really want it.
^Destroyer^
Posted: Tue Apr 18, 2006 3:08 pm
by Teancum
^Destroyer^ wrote:Stager, if i go to savefile then click download, then click download again it says page not found.... Please fix this, i really want it.
^Destroyer^
How is he supposed to fix that?
Posted: Tue Apr 18, 2006 3:14 pm
by ^Destroyer^
Oh never mind i got the link working now.
^Destroyer^
Posted: Tue Apr 18, 2006 3:57 pm
by Teancum
I'm uploading to GT as we speak, but won't be back at my home computer for another 8 hours.
Posted: Tue Apr 18, 2006 4:49 pm
by Bac-Talan
Ok Stager00, I get it about the cap ships now.
This looks great, I'm not downloading it right as I'm not on my home computer, But I will as soon as I am!
By the way, what's this about running into STAGER or TEANCUM?
are they like special AI heros?
Sounds like a bunch of fun... heehee :twisted: