Cleaning Errors...

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
Rekubot
Jedi
Jedi
Posts: 1080
Joined: Wed Apr 05, 2006 12:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: Shadow Complex
xbox live or psn: Rekubot
Location: UK

Cleaning Errors...

Post by Rekubot »

Recently I cleaned my map with everything selected and then munged again. I've done this before plenty of times and I know that there are a lot of munging errors the first time around, so I munge... and munge... and munge again, to make sure that I've gotten everything successfully remunged. This time around however, my map continues to crash at the loading screen. I know for certain that the map was working before I cleaned. I've now munged the map about 10 times now but I'm still not getting any closer to solving the problem. Is there something I can do to make the whole thing munge properly to get my map working again? Thanks in advance!
darthpingu

RE: Cleaning Errors...

Post by darthpingu »

Hmm, did VisualMunge write anything in the PCmunge_log(if that's the correct spelling)?
User avatar
[RDH]Zerted
Gametoast Staff
Gametoast Staff
Posts: 2982
Joined: Sun Feb 26, 2006 7:36 am
Projects :: Bos Wars AI - a RTS game
Games I'm Playing :: SWBF2 and Bos Wars
xbox live or psn: No gamertag set
Location: USA
Contact:

RE: Cleaning Errors...

Post by [RDH]Zerted »

Sounds like you deleted a source file you needed. You did a clean (which wipped out the munged version) and now VisualMunge can't find a file you map needs. What are your level 3+ errors?
Rekubot
Jedi
Jedi
Posts: 1080
Joined: Wed Apr 05, 2006 12:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: Shadow Complex
xbox live or psn: Rekubot
Location: UK

RE: Cleaning Errors...

Post by Rekubot »

Nothing came up in the mungelog, and the level 3 errors are:

Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(857)
Lua ReadDataFile: Could not open sound\yav.lvl;yav1cw

Message Severity: 3
.\Source\EntityGeometry.cpp(619)
Entity "imp_inf_rifleman" missing geometry "imp_inf_stormtrooper"

Both of these errors I had way back before I cleaned and they never changed anything.
darthpingu

RE: Cleaning Errors...

Post by darthpingu »

But *maybe* you can see "missing geometry", ain't that critical=?
Rekubot
Jedi
Jedi
Posts: 1080
Joined: Wed Apr 05, 2006 12:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: Shadow Complex
xbox live or psn: Rekubot
Location: UK

RE: Cleaning Errors...

Post by Rekubot »

Well, the thing is that the imp_inf_stormtrooper.MSH file has always been where it should be, so maybe I'm not running the program correctly. Here's the batch file: (I have the DVD version of Star Wars Battlefront II by the way.)

C:
cd "C:\Program Files\Lucasarts\Star Wars Battlefront II PC Server"
BattlefrontII.exe /gamename "Testing Map" /win /norender /resolution 200 200 /autonet dedicated /playercount 1 /bots 15 CHRc_con 400 400

Edit: Maybe it is a side problem, because the Galactic Civil War Era works perfectly. That still doesn't get me any closer to solving the problem though because the PC server doesn't have anything useful and there's no mungelog.

Edit2: Okay, NOW I've got it working (the BFront2 log, I mean). Here's the level 3 errors:

Code: Select all

Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(857)
Lua ReadDataFile: Could not open sound\yav.lvl;yav1cw

Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(857)
Lua ReadDataFile: Could not open dc:sound\chr.lvl;chrcw

Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rifleman in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rocketeer in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_engineer in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_sniper in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_officer in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_jettrooper in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hover_fightertank in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hero_anakin in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hover_barcspeeder in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
.\Source\LoadUtil.cpp(1011)
Unable to find level chunk  in dc:SIDE\rep.lvl
RC-1290

Post by RC-1290 »

since It misses so much CW content, maybe the files are in the right place but they aren't mentioned in the right way( in lua file or req).
darthpingu

Post by darthpingu »

Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(857)
Lua ReadDataFile: Could not open dc:sound\chr.lvl;chrcw

So you're making custom sound eh?

Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rifleman in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl

That one looks awful(chunked clone???):).
Rekubot
Jedi
Jedi
Posts: 1080
Joined: Wed Apr 05, 2006 12:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: Shadow Complex
xbox live or psn: Rekubot
Location: UK

Post by Rekubot »

Well, currently I'm re-writing the LUA piece by piece so that I can uncover the problem. I'm pretty sure it's something to do with the Republic side, so I'll leave that part of the LUA 'till last.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Post by Teancum »

Have you ever STOP'd a munge? That will screw stuff up bigtime. I'm not sure why the button is even there, but it will screw things up majorly.
Rekubot
Jedi
Jedi
Posts: 1080
Joined: Wed Apr 05, 2006 12:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: Shadow Complex
xbox live or psn: Rekubot
Location: UK

Post by Rekubot »

Uh... Oh. Yes I have, many times, whenever I've remembered to do something just after I've hit munge. Does that mean I'm screwed then? :?
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Post by Teancum »

No... it means you need to do what the vets call a 'manual clean'.

Delete all files in the following folders:
data_***/_BUILD/SIDE/***/MUNGED/PC --do this for each side you've munged
data_***/_BUILD/WORLDS/***/MUNGED/PC

Delete any LVL and REQ files in the following folders
data_***/_BUILD/SIDE/***
data_***/_BUILD/WORLDS/***
data_***/_LVL_PC/SIDE
data_***/_LVL_PC/*** --Your world name

Finally delete your map from
/Star Wars Battlefront II/Gamedata/Addon

That's a manual clean. Try munging again after that.
Rekubot
Jedi
Jedi
Posts: 1080
Joined: Wed Apr 05, 2006 12:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: Shadow Complex
xbox live or psn: Rekubot
Location: UK

Post by Rekubot »

Nope, no change. Still crashes while loading up. <Sighs> Currently I'm moving everything over to another directory (i.e. not Data_CHR anymore), and I've got the map working in Clone Wars again at least. Now all I've got to do is the sides. Well, thanks for your help guys.
Post Reply