Dark Space: Map Update p 22
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- DarthD.U.C.K.
- Master of the Force

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Re: Dark Space...Update p7....
if only anyone would read readmes.......
you have to ask me for permission before you modify my models (as i state in all readmes), if i give you the permission you can do it if not then not, just ask (im giving you the permission to modfy the charge but you have to credit me for model and texture and tell everyone you give it to to credit me)
you have to ask me for permission before you modify my models (as i state in all readmes), if i give you the permission you can do it if not then not, just ask (im giving you the permission to modfy the charge but you have to credit me for model and texture and tell everyone you give it to to credit me)
- Sky_216
- Droid Pilot Assassin

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Re: Dark Space...Update p7....
Was intending to give you credit anyway. But oh well (1) thanks and (2) I may just make a new one anyway (good modelling practice).DarthD.U.C.K. wrote:if only anyone would read readmes.......
you have to ask me for permission before you modify my models (as i state in all readmes), if i give you the permission you can do it if not then not, just ask (im giving you the permission to modfy the charge but you have to credit me for model and texture and tell everyone you give it to to credit me)
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RogueKnight
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Re: Dark Space...Update p7....
hm.... I can't seem to find a color that looks good with my leigon..... Everthing I change looks horrible to me. Could I send the source to you and let you recolor them, I really can't seem to find a color that makes them look good.
- Sky_216
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Re: Dark Space...Update p7....
Sure.DarthRogueKnight wrote:hm.... I can't seem to find a color that looks good with my leigon..... Everthing I change looks horrible to me. Could I send the source to you and let you recolor them, I really can't seem to find a color that makes them look good.
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RogueKnight
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Re: Dark Space...Update p7....
I sent you a pm with the link.Skyhammer_216 wrote:Sure.DarthRogueKnight wrote:hm.... I can't seem to find a color that looks good with my leigon..... Everthing I change looks horrible to me. Could I send the source to you and let you recolor them, I really can't seem to find a color that makes them look good.
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Nova Hawk
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Re: Dark Space...Update p7....
Hey Sky, will the T-47 Airspeeder be in any of these maps?
- Sky_216
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Re: Dark Space...Update p7....
Haven't had an update in a while.....
Currently (mostly) working on the CW sides (ridiculous number of units/heroes). Four clone legions, six heroes, 11 "random" units done. So about 60-70% done.
MAP UPDATE:
Fai'Kaal: Crystal Chasm (Needs more crystals!)





@DRK: Sorry, I'll DL it when I start doing some serious work on Virmund (next week or two)
@Nova: No.
Currently (mostly) working on the CW sides (ridiculous number of units/heroes). Four clone legions, six heroes, 11 "random" units done. So about 60-70% done.
MAP UPDATE:
Fai'Kaal: Crystal Chasm (Needs more crystals!)
@DRK: Sorry, I'll DL it when I start doing some serious work on Virmund (next week or two)
@Nova: No.
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Nova Hawk
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Re: Dark Space...Update p7....
Wow, that's pretty nice. But does that mean 60-70% done with the map or the entire mappack?
- Nihillo
- Master Bounty Hunter

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Re: Dark Space...Update p7....
Probably the map.Nova Hawk wrote:Wow, that's pretty nice. But does that mean 60-70% done with the map or the entire mappack?
About the update: cool, map is original and I like the sniper (is that a sniper?) skin (first pic). Those bridges need some more things for the player to use as cover, though you said you are going to add more crystals, so I suspect they will also serve as cover.
- Dom380
- Rebel Sergeant

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Re: Dark Space...Update p7....
that map looks cool reminds me of a map in star wars the clone wars game the one near the end of the game.
- Frisbeetarian
- Jedi

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Re: Dark Space...Update p7....
Looks good, but how do the AI do navigating all that?
- Eggman
- Master Bounty Hunter

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Re: Dark Space...Update p7....
It looks like none of the levels overlap, so I don't imagine it would be any more difficult than setting up planning on any other map.Frisbeetarian wrote:Looks good, but how do the AI do navigating all that?
The map looks very nice, although the glow on those crystals looks a little too bright.
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AQT
- Gametoast Staff

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Re: Dark Space...Update p7....
That looks awesome, Sky. All the different levels should make this map very fun. 
- GangsterJawa
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Re: Dark Space...Update p7....
AgreedEggman wrote:It looks like none of the levels overlap, so I don't imagine it would be any more difficult than setting up planning on any other map.Frisbeetarian wrote:Looks good, but how do the AI do navigating all that?
The map looks very nice, although the glow on those crystals looks a little too bright.
- Sky_216
- Droid Pilot Assassin

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Re: Dark Space...Update p7....
The sides are 60-70% done. The map needs better planning, more crystals, random skies and hp/ammo droids.Skyhammer_216 wrote:Haven't had an update in a while.....
Currently (mostly) working on the CW sides (ridiculous number of units/heroes). Four clone legions, six heroes, 11 "random" units done. So about 60-70% done.
With a hell of a lot of planning and barriers from me. Actually the caves were more annoying to do than the bridges still get stuck in a few spots).Frisbeetarian wrote:Looks good, but how do the AI do navigating all that?
(they
For the first bit wrong, and the glow on the ground crystal is way too bright.Eggman wrote:It looks like none of the levels overlap, so I don't imagine it would be any more difficult than setting up planning on any other map.Frisbeetarian wrote:Looks good, but how do the AI do navigating all that?
The map looks very nice, although the glow on those crystals looks a little too bright.
- Eggman
- Master Bounty Hunter

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Re: Dark Space...Update p7....
On second thought looks like I was indeed wrong on that; I was only looking at some of the bridges in the third screenshot. Those caves would be a pain with some of the curves and narrow sections.Skyhammer_216 wrote:For the first bit wrong, and the glow on the ground crystal is way too bright.
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Grev
- Hoth Battle Chief

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Re: Dark Space...Update p7....
Huzzah! Commando lives! 
- Darth Revan
- Field Commander

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Re: Dark Space...Update p7....
Which map did u put those skins i gave u in?
- Sky_216
- Droid Pilot Assassin

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Re: Dark Space...Update p7....
Gold Clones:Darth Revan wrote:Which map did u put those skins i gave u in?
AI allies then enemies on Sraiden CW Wave (hasn't been made yet).
Red Arcs:
AI buddies (follow you) on Rhen Var Mission/Wave mode.
- negah
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Re: Dark Space...Update p7....
Order 66?Skyhammer_216 wrote:Gold Clones:
AI allies then enemies on Sraiden CW Wave (hasn't been made yet).
