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Question about destroyable objects

Posted: Mon Dec 21, 2009 10:01 pm
by YaNkFaN
Is there a way to make the object's destroyed form have a .odf or is it only a .msh? ie make the destroyed object have some properties instead of just being a model?

Re: question about destroyable objects

Posted: Mon Dec 21, 2009 10:12 pm
by Eggman
To my knowledge, no, although with some simple scripting you could spawn a new object on the death of the original object with pretty much the same results.

Re: Question about destroyable objects

Posted: Tue Dec 22, 2009 7:19 am
by YaNkFaN
how exactly would I be able to do that could someone post the code. also is there a way to do it without spawn nodes because I want both objects to be in the same place.