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Hoth: Echo Base 2.0

Posted: Sat Apr 17, 2010 9:28 pm
by jango
This is an edited version of the shipped hoth map. It features much new content such as: Probe Droids, Wampa, four ATAT walkers (they wont respawn when destroyed), new tunnels, and destructable objects like bridges, barrels, and the millenium falcon. There are few AI issues that i wasnt able to fix because it messed up and wouldnt let me change the map any more, so i was forced to release it early, but its still a fun map. Image
Image
Download link: http://www.filefront.com/15883419/Hoth.zip or http://www.mpcgamers.com/smf/index.php? ... w;down=272

Re: Hoth: Echo Base 2.0

Posted: Fri Apr 23, 2010 5:31 pm
by giftheck
What you COULD have done is copied everything but the .TER file over to a new folder, and remodelled the terrain yourself. This would save the crashing problems (I'm sure it's the .TER file that's at fault during a munge) while retaining all object changes. It wouldn't be too difficult to recreate the terrain and retexture it, and you could even make additions.

This is how I plan on getting round my Naboo: Plains crash problem.

Re: Hoth: Echo Base 2.0

Posted: Fri Apr 23, 2010 11:49 pm
by jango
my terrain works fine, its just not munging properly or something.

Re: Hoth: Echo Base 2.0

Posted: Sat Apr 24, 2010 4:52 pm
by giftheck
TerrainMunge crashes, am I correct? The terrain is at fault although nobody has pinpointed why this happens yet. Or is it a different munge app that crashed?