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Dual weapons addon dissapear
Posted: Wed Aug 12, 2009 9:01 am
by CodaRez
More specifically, how would u make an addon dissapear when switching weapons?(like dual pistols)
Or did Darth D.U.C.K's anim assets alrdy cover this somehow?
If I made a new kind of dual weapon set(say a DC15 carbine with rifle counterpart)is tehre something special to make it dissapear?(transparency map?)
Re: Dual weapons addon dissapear
Posted: Wed Aug 12, 2009 9:22 am
by Deviss
CodaRez wrote:More specifically, how would u make an addon dissapear when switching weapons?(like dual pistols)
Or did Darth D.U.C.K's anim assets alrdy cover this somehow?
If I made a new kind of dual weapon set(say a DC15 carbine with rifle counterpart)is tehre something special to make it dissapear?(transparency map?)
i suppose must exist a way for decide when the addon mesh must disappear because in campaign for example mygeeto mission you take the cristal and when arrive to laat the addon mesh of the cristal disappear
Re: Dual weapons addon dissapear
Posted: Wed Aug 12, 2009 10:22 am
by Maveritchell
DEVISS-REX wrote:CodaRez wrote:More specifically, how would u make an addon dissapear when switching weapons?(like dual pistols)
Or did Darth D.U.C.K's anim assets alrdy cover this somehow?
If I made a new kind of dual weapon set(say a DC15 carbine with rifle counterpart)is tehre something special to make it dissapear?(transparency map?)
i suppose must exist a way for decide when the addon mesh must disappear because in campaign for example mygeeto mission you take the cristal and when arrive to laat the addon mesh of the cristal disappear
That's because it's a flag, not an addon mesh. Addon meshes don't disappear (unless you are in a jet state).
Re: Dual weapons addon dissapear
Posted: Wed Aug 12, 2009 10:23 am
by YaNkFaN
i was just going to say that so in essence you're asking can i remove part of the unit ie an arm or a leg which cannot be done unless you switch the models (which would involve killing the player and then re spawning him)
Re: Dual weapons addon dissapear
Posted: Wed Aug 12, 2009 10:25 am
by Fiodis
An addon mesh is somewhat different than an arm or leg. But the same still holds that you can't make it disappear without having to respawn the character.
Re: Dual weapons addon dissapear
Posted: Wed Aug 12, 2009 10:44 am
by YaNkFaN
i understand it's different but i wanted him to get the idea that you can't just tell it to dissappear