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Re: Model Showcase Thread v3.0
Posted: Sun Nov 09, 2008 1:33 pm
by Darth-Revan
AWSOME! this is such cool model i cold ever dream of making 1 that cool

Re: Model Showcase Thread v3.0
Posted: Sun Nov 09, 2008 3:03 pm
by MandeRek
And finished.. With cloth and all..
Sir Kudur the first Rae
Re: Model Showcase Thread v3.0
Posted: Sun Nov 09, 2008 3:19 pm
by fai222
Thats awesome!
Re: Model Showcase Thread v3.0
Posted: Sun Nov 09, 2008 6:06 pm
by RepSharpshooter
Yeah put a little more definition into his arms, they almost look cylindrical. He needs some biceps, forearms etc. But it looks good otherwise

Re: Model Showcase Thread v3.0
Posted: Sun Nov 09, 2008 6:11 pm
by JabbaLovesLava
Looks very nice.
About the arms, I think making the wrists a bit smaller should do it.
Re: Model Showcase Thread v3.0
Posted: Sun Nov 09, 2008 7:21 pm
by VF501
Very nice Manderek.
As they said, define the wrist better, but I would also define the elbow area a bit better too and beef up the sholder muscles to make him more proportionate.
Re: Model Showcase Thread v3.0
Posted: Mon Nov 10, 2008 10:36 am
by MandeRek
Thanks dudes
I'm gonna improve the arms later today, and finish the clothing.. Here he is ingame for now, with his 2 axes i moddeled:

Re: Model Showcase Thread v3.0
Posted: Mon Nov 10, 2008 10:43 am
by Aman/Pinguin

Nice!
Re: Model Showcase Thread v3.0
Posted: Mon Nov 10, 2008 10:52 am
by MasterFang1
Holy crap! Nice MandeRek. The chest texture is a little bit weird bur besides that it's PERFECT.
Re: Model Showcase Thread v3.0
Posted: Mon Nov 10, 2008 4:21 pm
by JabbaLovesLava
I don't think it looks weird, and in fact the arms seem to look ok in game.
My only complain now is the brightness of the background, almost went blind. x.x =P
Also, about the face, isn't that the face of some sithlord in SW? ONe of the dark acolytes or something... seems awfully familiar. :<
Re: Model Showcase Thread v3.0
Posted: Mon Nov 10, 2008 4:32 pm
by obiboba3po
wow very nice manderek! thats original!!

Re: Model Showcase Thread v3.0
Posted: Mon Nov 10, 2008 5:11 pm
by MandeRek
JabbaLovesLava wrote:I don't think it looks weird, and in fact the arms seem to look ok in game.
My only complain now is the brightness of the background, almost went blind. x.x =P
Also, about the face, isn't that the face of some sithlord in SW? ONe of the dark acolytes or something... seems awfully familiar. :<
Yeah, it's Trenox' face (jed_inf_sith)
Might change that..
Re: Model Showcase Thread v3.0
Posted: Tue Nov 11, 2008 12:17 am
by woner11
The ax handle textures look a bit off and the model a bit too round, I guess you could say, that's not the best word choice, but the model looks fantastic.
Re: Model Showcase Thread v3.0
Posted: Tue Nov 11, 2008 10:54 am
by elfie
I agree, just brilliant Manderek, plus player models are very hard to make!
Here is the final version of my U.S Fighter Aircraft, with the skin which looks
much better than the skin on my Tank because this one is actually UVed and has two skins believe it or not.

Like my tank which is still being finalized, this will be released in .msh form with the neccesary odf files when ready.
*Also, if you want a wireframe I already posted one a couple pages back but if anyone wants to see a new one then I will post one.
Re: Model Showcase Thread v3.0
Posted: Tue Nov 11, 2008 10:56 am
by fai222
Thats awesome! Good job!
Re: Model Showcase Thread v3.0
Posted: Tue Nov 11, 2008 6:24 pm
by epm01
This is a little pistol that I made on my spare time...today. The part under the nozzle is a laser pointer which I'm trying to figure out how to get to work ingame.
Re: Model Showcase Thread v3.0
Posted: Tue Nov 11, 2008 7:02 pm
by obiboba3po
epm-wow very nice!
elfie-thats good but i definetley suggest a new UVing method lol. the UV's are not agreeing with each other on the wings
Re: Model Showcase Thread v3.0
Posted: Tue Nov 11, 2008 9:28 pm
by elfie
obiboba3po wrote:epm-wow very nice!
elfie-thats good but i definetley suggest a new UVing method lol. the UV's are not agreeing with each other on the wings
The wings? That was intentional actually, I thought it looked kind of cool. I was using a picture of a real aircraft and that's how some of them are.
Re: Model Showcase Thread v3.0
Posted: Thu Nov 13, 2008 4:56 am
by YouJediJunkie
Eh, I blame the boredom...
226 polygons, 256x256 texture. Got inspired by this game called "Please remove this may be spam Inc.", it's pretty cool.
Re: Model Showcase Thread v3.0
Posted: Thu Nov 13, 2008 2:55 pm
by DarthD.U.C.K.
epic!