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Re: Pepperland: Psychedelia 2.0
Posted: Thu Oct 16, 2008 7:12 pm
by SBF_Dann_Boeing
Added official screens to the first page.
Re: Pepperland: Psychedelia 2.0
Posted: Thu Oct 16, 2008 8:52 pm
by FragMe!
SBF_Dann_Boeing wrote: I, who of course, in the development of the map, have gradually gotten better at distinguishing what is shooting at me, and what is just some random effect going off somewhere from one of my teammates, so I don't find it particularly difficult. So I think that as you play it, the colors blending will become less of a problem.
I can attest to that, he pwned me good despite my best butterfly evasive maneuvers.
Re: Pepperland: Psychedelia 2.0
Posted: Fri Oct 17, 2008 2:14 am
by Darth Revan
Lol screenies make me laugh
Re: Pepperland: Psychedelia 2.0
Posted: Fri Oct 17, 2008 4:25 pm
by Snork
What a great map. I absolutely love the Wurm and Starship Trooper skins.
I'm gonna go play it while listening to The Madcap Laughs.
Re: Pepperland: Psychedelia 2.0
Posted: Fri Oct 17, 2008 6:50 pm
by (RAPTOR)BENSTWO{SGT}
Looks awsome! It's been like 3 months right. Anyway looks great.

Re: Pepperland: Psychedelia 2.0
Posted: Fri Oct 17, 2008 8:12 pm
by Snork
Funny that my name stuck after all this time

Re: Pepperland: Psychedelia 2.0
Posted: Sat Oct 18, 2008 10:34 am
by Hebes24
Can't wait to play this one Dann! Congrats on finishing a great map.
Re: Pepperland: Psychedelia 2.0
Posted: Sat Oct 18, 2008 3:32 pm
by RC-1207_Sev
I think this is your best map! I Love the music it fits with the theme.
Re: Pepperland: Psychedelia 2.0
Posted: Sat Oct 18, 2008 4:40 pm
by carfanaticphil
cuz im luvin it luvin it luvin it!!!
this is incred!
just one question:
why is it that on some of your maps, especially this one, when i, as well as the AI, move forward, you run for a few seconds, then it looks like you stumble, then you get up, and then you move along, and your not moving your legs or anything, but your hovering.....?
Re: Pepperland: Psychedelia 2.0
Posted: Sat Oct 18, 2008 8:33 pm
by SBF_Dann_Boeing
Because the characters you are playing as are stoned out of their minds. The movement speeds are turned up, and the animations for walk don't work at certain speeds for some reason.
Alright, the map's now available at SWBFFiles (with Mav's review,) which will be a much faster download.
http://starwarsbattlefront.filefront.co ... elia;94959
Re: Pepperland: Psychedelia 2.0
Posted: Sat Oct 18, 2008 8:50 pm
by tsurugi13
I couldn't help but feel like the map needed a couple things. Ringo could have had a hole in his pocket and the nowhere man was completely left out.

Outside of that, a very impressive map.

Re: Pepperland: Psychedelia 2.0
Posted: Sat Oct 18, 2008 8:52 pm
by SBF_Dann_Boeing
Believe me, the amount of things that I could have put into this map are endless. I chose what I thought I could handle making, and what would fit nicely in the map.
Re: Pepperland: Psychedelia 2.0
Posted: Sun Oct 19, 2008 6:13 am
by carfanaticphil
SBF_Dann_Boeing wrote:Because the characters you are playing as are stoned out of their minds. The movement speeds are turned up, and the animations for walk don't work at certain speeds for some reason.
Alright, the map's now available at SWBFFiles (with Mav's review,) which will be a much faster download.
http://starwarsbattlefront.filefront.co ... elia;94959
haha thats genius

Re: Pepperland: Psychedelia 2.0
Posted: Mon Oct 20, 2008 2:18 am
by Darth Revan
This map is great Dann I love all the modes and police cars
Re: Pepperland: Psychedelia 2.0
Posted: Mon Oct 20, 2008 10:52 am
by LordofGammel
Errm...I reinstalled it on the desktop, and now i know what´s missing:
The 2nd "Lsd.lvl"
In my side file, I have only:
-Rep.lvl
-Imp.lvl
-des.lvl
-all.lvl
-lsd.lvl
-cis.lvl
The 2nd "lsd.lvl" data (the 1 with 199 MB) is missing...
But I don´t know how to fix that...Would it be enough, if someone just send it to me ?
Or what do I have to do?
Re: Pepperland: Psychedelia 2.0
Posted: Mon Oct 20, 2008 12:00 pm
by Delta 47
LordofGammel wrote:Errm...I reinstalled it on the desktop, and now i know what´s missing:
The 2nd "Lsd.lvl"
In my side file, I have only:
-Rep.lvl
-Imp.lvl
-des.lvl
-all.lvl
-lsd.lvl
-cis.lvl
The 2nd "lsd.lvl" data (the 1 with 199 MB) is missing...
But I don´t know how to fix that...Would it be enough, if someone just send it to me ?
Or what do I have to do?
There is no 2nd lsd.lvl that I know of. Those are the same sides that I have and it works fine for me...
Re: Pepperland: Psychedelia 2.0
Posted: Mon Oct 20, 2008 10:04 pm
by SBF_Dann_Boeing
You should probably recheck, missing the sound lsd.lvl should not cause problems.
Code: Select all
addon/PPR/addme.script (3.33MB)
addon/PPR/data/_LVL_PC/core.lvl (2.61MB)
addon/PPR/data/_LVL_PC/mission.lvl (131KB)
addon/PPR/data/_LVL_PC/ingame.lvl (565KB)
addon/PPR/data/_LVL_PC/Load/common.lvl (3.33MB)
addon/PPR/data/_LVL_PC/PPR/PPR.lvl (166MB)
addon/PPR/data/_LVL_PC/SIDE/all.lvl (42.7MB)
addon/PPR/data/_LVL_PC/SIDE/imp.lvl (29.8MB)
addon/PPR/data/_LVL_PC/SIDE/rep.lvl (50.1MB)
addon/PPR/data/_LVL_PC/SIDE/cis.lvl (36.7MB)
addon/PPR/data/_LVL_PC/SIDE/lsd.lvl (188MB)
addon/PPR/data/_LVL_PC/SIDE/des.lvl (4.65MB)
addon/PPR/data/_LVL_PC/Sound/lsd.lvl (199MB)
Re: Pepperland: Psychedelia 2.0
Posted: Thu Oct 23, 2008 4:43 am
by knuckles-san
Awesome
Downloading now.
And awesome music selection

Re: Pepperland: Psychedelia 2.0
Posted: Thu Oct 23, 2008 7:43 am
by Darth Revan
Yeh the music was Awesome with Sgt Pepper and all them
Re: Pepperland: Psychedelia 2.0
Posted: Thu Oct 23, 2008 7:59 am
by carfanaticphil
thanks to you im in a phase where im only listening to that music, the beatles, jefferson airplane, oasis, radiohead, and all the songs from all your maps, THANK YOU!
