SWBF Series Model Showcase Thread 5th Edition

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
RogueKnight
Space Ranger
Posts: 2512
Joined: Sat Nov 22, 2008 1:50 pm
Projects :: Life. Work.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: Washington, US

Re: SWBF Series Model Showcase Thread 5th Edition

Post by RogueKnight »

THEWULFMAN wrote:The model is great, too bad its a bit much poly wise for most games.
I've put weapons with many more polys ingame no problem. Although I do agree that it could be trimmed down a little, it should work fine.
User avatar
naru1305
Major General
Major General
Posts: 657
Joined: Fri Jan 07, 2011 4:57 pm
Games I'm Playing :: SWBF2
Location: Germany
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by naru1305 »

so i´m back with a big project here on this thread. after i get on in progress i will make my own WIP topic for it.
Hidden/Spoiler:
ImageImage
it is the Venator, one of my favorite ships at all. i know that forcemaster is also making one, but he makes it TCW and i ROTS, so i think no problems there :D
it was a big dream of mine to build a complete new Venator (with interiors) when i start modding this great game called Star Wars: Battlefront 2. within he last months in this forum i´ve learned many new skills about modding and modeling. now i feel ready to start this project. many thanks to all who helped me out with my problems and their patience with me at this cool forum.
thanks again to Lephenix, Darth Spiderpig and THEWULFMAN, which were my first friends here and the ones who helped me many at the start of my "career" :bowdown:
User avatar
sim-al2
2nd Lieutenant
2nd Lieutenant
Posts: 412
Joined: Mon Jul 06, 2009 10:26 pm
Projects :: Mapping on occasion
Games I'm Playing :: SWBFII + MW4 + SC4
Location: In the cockpit of some vehicle...

Re: SWBF Series Model Showcase Thread 5th Edition

Post by sim-al2 »

Most impressive! :D I already can't wait to see it finished!
Lephenix

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Lephenix »

Excellent, my friend i can't wait the topic, and i am glad to helped you :P .
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

Lephenix wrote:Excellent, my friend i can't wait the topic, and i am glad to helped you :P .

I concur :plokoon:

As a member of my team, you can always count on Spiderpig and I (and Lephenix is an "ex" member, so he still counts :P )

Venater looks good :wink:
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: SWBF Series Model Showcase Thread 5th Edition

Post by kinetosimpetus »

Looks good :)

*pew pew*
Hidden/Spoiler:
Image
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Delta-1035 »

Very nice, I love all your kitbash kinetos! :)
Slime615
Lieutenant General
Lieutenant General
Posts: 704
Joined: Thu Jan 07, 2010 9:38 am

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Slime615 »

Wow. Thats impressive.
User avatar
Cerfon Rournes
Master Bounty Hunter
Master Bounty Hunter
Posts: 1558
Joined: Thu Jul 08, 2010 5:53 pm
Projects :: WIP. I will reveal what it is later on..
Games I'm Playing :: SWBF2-SWRC
xbox live or psn: No gamertag set
Location: New York, USA
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Slime615 wrote:Wow. Thats impressive.
That^
And great job so far naru! The top of the Venator has an epic amount of detail.. :shock:
User avatar
SAMofBIA
Major General
Major General
Posts: 649
Joined: Tue Jun 15, 2010 3:38 pm
Projects :: Nothing....nothing at all.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: MIA and not stopping in often anymore.

Re: SWBF Series Model Showcase Thread 5th Edition

Post by SAMofBIA »

The venetor may be a bit high polied, but you can probobly fix that without harming the model. It looks very nice, especially for beginning stages.
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: SWBF Series Model Showcase Thread 5th Edition

Post by kinetosimpetus »

Hidden/Spoiler:
Image
UV'ed, same Wireframe, except for two simple shapes I just added, and a small change to one of the polymsh's, and hard edges added... :|
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

kinetosimpetus wrote:
Hidden/Spoiler:
Image
UV'ed, same Wireframe, except for two simple shapes I just added, and a small change to one of the polymsh's, and hard edges added... :|

Like I said before on xfire, looks great.
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: SWBF Series Model Showcase Thread 5th Edition

Post by kinetosimpetus »

Just put it ingame, needs some more work. :P I'll post future pics in my mod wip.
Slime615
Lieutenant General
Lieutenant General
Posts: 704
Joined: Thu Jan 07, 2010 9:38 am

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Slime615 »

Could do with a better texture though, it looks great!
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

Slime615 wrote:Could do with a better texture though, it looks great!

Why? It looks fine and matches the rest of his weapons.
User avatar
naru1305
Major General
Major General
Posts: 657
Joined: Fri Jan 07, 2011 4:57 pm
Games I'm Playing :: SWBF2
Location: Germany
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by naru1305 »

thx for comments, and awesome work on the weapon kinetos, epic as your other weapons :bowdown:
User avatar
Snork
Lieutenant General
Lieutenant General
Posts: 669
Joined: Thu Jun 07, 2007 3:34 pm
Games I'm Playing :: SWBF2 and Minecraft
xbox live or psn: No gamertag set
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Snork »

Image


Done :)

I'm probably gonna make a like 3 more custom player models for this map max
Last edited by Snork on Thu Jun 02, 2011 5:53 pm, edited 1 time in total.
User avatar
Cerfon Rournes
Master Bounty Hunter
Master Bounty Hunter
Posts: 1558
Joined: Thu Jul 08, 2010 5:53 pm
Projects :: WIP. I will reveal what it is later on..
Games I'm Playing :: SWBF2-SWRC
xbox live or psn: No gamertag set
Location: New York, USA
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Awesome model Snork!
And nice job Impetus. :yes:
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: SWBF Series Model Showcase Thread 5th Edition

Post by kinetosimpetus »

Slime615 wrote:Could do with a better texture though, it looks great!
I know. My XSI is using slightly older textures than my mod, so the textures aren't as well matched in XSI.
User avatar
Snork
Lieutenant General
Lieutenant General
Posts: 669
Joined: Thu Jun 07, 2007 3:34 pm
Games I'm Playing :: SWBF2 and Minecraft
xbox live or psn: No gamertag set
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Snork »

scrapped that stupid black thing with the claws

Image
Post Reply