Weird Terrain Problem *SOLVED*

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Taivyx
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Weird Terrain Problem *SOLVED*

Post by Taivyx »

Okay, I have this weird problem with my map.
Say that I want to raise or lower the terrain of any given area of my map.
It looks perfectly normal in zeroeditor.
When I munge it and try it out, the terrain is about 100 feet northwest from where it was in zeroeditor. :?

Like so:
This is where I put the raised terrain in zeroeditor:
http://s161.photobucket.com/albums/t238 ... cture1.jpg

This is where it shows up ingame:
http://s161.photobucket.com/albums/t238 ... cture2.jpg

In this screenshot I'm standing where the raised terrain should be, and the where the terrain actually is is off in the distance:
http://s161.photobucket.com/albums/t238 ... icture.jpg

Any help?
:?:

EDIT: Oh I forgot to mention, it's the same thing with terrain textures too
EDIT (again): Yes, I tried reinstalling the mod tools, about three times, including two times re-downloading it.
Last edited by Taivyx on Sat Jun 09, 2007 12:12 pm, edited 3 times in total.
t551
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RE: Weird Terrain Problem

Post by t551 »

Is your map a square power of two?
Taivyx
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RE: Weird Terrain Problem

Post by Taivyx »

No, it's an 80x80 map
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RE: Weird Terrain Problem

Post by t551 »

That's your problem. Maps must be square powers of two. What's actually happening is that the terrain raise is in the right place, but the objects are shifted.
Taivyx
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RE: Weird Terrain Problem

Post by Taivyx »

Ah, I'll try that
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RE: Weird Terrain Problem

Post by Master Fionwë »

I know it's off topic, but:
Hey, Taivyx! Nice to see you here!
Taivyx
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RE: Weird Terrain Problem

Post by Taivyx »

Hey, it worked! :mrgreen:
Thanks so much t551t551!!

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