Space Assault Ships missing [Solved]
Posted: Fri Aug 15, 2014 2:38 pm
I was testing a space assault map I made, everything went fine until the spawn menu came up. I could not spawn on either team's ship because there were no ship models or ship icons on the HUD. Here's the munge output:
Did I do anything wrong or something?
Code: Select all
WARNING[PC_modelmunge MSH\com_icon_spaceflag_carried.msh]:com_icon_spaceflag_carried has 1160 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 1 Warnings
ERROR[pathplanningmunge world1\SPK.PLN]:different branching depths found, skipping patch write (will probably create pathing loops)ERROR[pathplanningmunge world1\SPK.PLN]:different branching depths found, skipping patch write (will probably create pathing loops) 2 Errors 0 Warnings
ERROR[levelpack SPK.req]:Expecting bracket, but none was found.
File : munged\pc\spk.terrain.req(1)...
ucft <--
ERROR[levelpack SPK.req]:Expecting bracket, but none was found.
File : munged\pc\spk.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack SPK_GCW-Assault.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack SPK_GCW-Assault.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack SPK.req]:Expecting bracket, but none was found.
File : munged\pc\spk.terrain.req(1)...
ucft <--
ERROR[levelpack SPK.req]:Expecting bracket, but none was found.
File : munged\pc\spk.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings