Re: Alderaan: Lakeside
Posted: Wed Sep 29, 2010 11:59 pm
[/quote]bobfinkl wrote:Actually, they often are, especially when a giant ship plows into it. However I do like the idea, I will add some rocks to the bottom of the lake. And the lake, I've also decided to create an outlet, it will help vary the different sections of the map.Press_Tilty wrote:Your reasoning for the lake is sound, but I still think it needs an outlet. But it's your map.
What it really needs is some rocks underwater. Lakes, undeniably aren't smooth.
Erm...no. But I don't really want to argue here. Thanks for letting me beta, I'll be DLing it when it comes out.
TTFN