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Removing Regions Other Than Death/Landing

Posted: Tue Apr 18, 2006 12:47 am
by xwingguy
What I need to do is to have a damage region in my map but not have it present at the very begginning of the game. RemoveRegion() doesn't work so what can I use?

RE: Removing Regions Other Than Death/Landing

Posted: Tue Apr 18, 2006 10:34 am
by Teancum
Use DeactivateRegion("regionName")

Off-Topic -- this verb is really useful in creating XL mode really fast. You simply use the Conquest layer (which keeps all CP's and vehicles) then use DeactivateRegion() to get rid of each capture region.

RE: Removing Regions Other Than Death/Landing

Posted: Tue Apr 18, 2006 11:05 pm
by xwingguy
It doesn't work for me, unfortunately.

RE: Removing Regions Other Than Death/Landing

Posted: Tue Apr 18, 2006 11:53 pm
by [RDH]Zerted
You need to include both of the "

Posted: Tue Apr 18, 2006 11:57 pm
by xwingguy

Code: Select all

	DeactivateRegion("all1-deadlife")
        DeactivateRegion("imp1-deadlife")
Looks right to me and I know that I spelled the regions correctly.