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Adding muzzle flash to turrets and vehicles

Posted: Sat Apr 28, 2012 2:39 am
by edge123455
So I have been trying to find a way to add muzzle flashes to vehicles and turrets when they fire. I already used this code and inputed it into a turret's weapon bldg:
Hidden/Spoiler:
MuzzleFlash = "med_muzzle_flash"
FlashColor = "255 80 80 255"
FlashLength = 0.05
FlashLightColor = "255 192 192 175"
FlashLightRadius = "20.0"
FlashLightDuration = "0.25"
Discharge = "med_smoke_effect"
But is it doesn't seem to work. I have changed the value and tried it on a vehicle's weapon, but it also doesn't work. Also, is there a why I can make a custom muzzle flash from making it in the particle editor? Because I also want to add an explosion effect from the muzzle when a unit fires a rocket.

Re: Adding muzzle flash to turrets and vehicles

Posted: Sat Apr 28, 2012 2:55 am
by AQT
This topic here tells you how to add a muzzle flash to turret and vehicle weapons. It was found using the forum's Search function.