hlo.req
Hidden/Spoiler:
ucft
{
REQN
{
"bnk"
"align=2048"
"halo_effects"
}
REQN
{
"config"
"hlosounds"
"hlo_music_config"
"hlo_music"
"cov_vo_config"
"unsc_vo_config"
}
REQN
{
"str"
"align=2048"
"hlo_music"
"hlo_vo"
}
}
{
REQN
{
"bnk"
"align=2048"
"halo_effects"
}
REQN
{
"config"
"hlosounds"
"hlo_music_config"
"hlo_music"
"cov_vo_config"
"unsc_vo_config"
}
REQN
{
"str"
"align=2048"
"hlo_music"
"hlo_vo"
}
}
Hidden/Spoiler:
Streams\Overkill.wav Overkill
Streams\Killtastrophe.wav Killtastrophe
Streams\Killtrocity.wav Killtrocity
Streams\Killpocalypse.wav Killpocalypse
Streams\Killimanjaro.wav Killimanjaro
Streams\Extermination.wav Extermination
Streams\Killtacular.wav Killtacular
Streams\Killionaire.wav Killionaire
Streams\Killtastrophe.wav Killtastrophe
Streams\Killtrocity.wav Killtrocity
Streams\Killpocalypse.wav Killpocalypse
Streams\Killimanjaro.wav Killimanjaro
Streams\Extermination.wav Extermination
Streams\Killtacular.wav Killtacular
Streams\Killionaire.wav Killionaire
Hidden/Spoiler:
SoundStreamProperties()
{
Name("cis1_inf_chatter_NearbyEnemySlaughter");
Group("cis_vo");
Inherit("battle_chatter_template");
Stream("hlo_vo");
PlayProbability(1.0);
SegmentList()
{
Segment("Killtacular", 1.0, 0.0, 0.0);
Segment("Killionaire", 1.0, 0.0, 0.0);
Segment("Extermination", 1.0, 0.0, 0.0);
Segment("Killimanjaro", 1.0, 0.0, 0.0);
Segment("Killpocalypse", 1.0, 0.0, 0.0);
Segment("Killtrocity", 1.0, 0.0, 0.0);
Segment("Killtastrophe", 1.0, 0.0, 0.0);
Segment("Overkill", 1.0, 0.0, 0.0);
}
}
SoundStreamProperties()
{
Name("cis1_inf_chatter_KillingSpree4");
Group("cis_vo");
Inherit("battle_chatter_template");
Stream("hlo_vo");
PlayProbability(1.0);
SegmentList()
{
Segment("Killtacular", 1.0, 0.0, 0.0);
Segment("Killionaire", 1.0, 0.0, 0.0);
Segment("Extermination", 1.0, 0.0, 0.0);
Segment("Killimanjaro", 1.0, 0.0, 0.0);
Segment("Killpocalypse", 1.0, 0.0, 0.0);
Segment("Killtrocity", 1.0, 0.0, 0.0);
Segment("Killtastrophe", 1.0, 0.0, 0.0);
Segment("Overkill", 1.0, 0.0, 0.0);
}
}
SoundStreamProperties()
{
Name("cis1_inf_chatter_KillingSpree8");
Group("cis_vo");
Inherit("battle_chatter_template");
Stream("hlo_vo");
PlayProbability(1.0);
SegmentList()
{
Segment("Killtacular", 1.0, 0.0, 0.0);
Segment("Killionaire", 1.0, 0.0, 0.0);
Segment("Extermination", 1.0, 0.0, 0.0);
Segment("Killimanjaro", 1.0, 0.0, 0.0);
Segment("Killpocalypse", 1.0, 0.0, 0.0);
Segment("Killtrocity", 1.0, 0.0, 0.0);
Segment("Killtastrophe", 1.0, 0.0, 0.0);
Segment("Overkill", 1.0, 0.0, 0.0);
}
}
{
Name("cis1_inf_chatter_NearbyEnemySlaughter");
Group("cis_vo");
Inherit("battle_chatter_template");
Stream("hlo_vo");
PlayProbability(1.0);
SegmentList()
{
Segment("Killtacular", 1.0, 0.0, 0.0);
Segment("Killionaire", 1.0, 0.0, 0.0);
Segment("Extermination", 1.0, 0.0, 0.0);
Segment("Killimanjaro", 1.0, 0.0, 0.0);
Segment("Killpocalypse", 1.0, 0.0, 0.0);
Segment("Killtrocity", 1.0, 0.0, 0.0);
Segment("Killtastrophe", 1.0, 0.0, 0.0);
Segment("Overkill", 1.0, 0.0, 0.0);
}
}
SoundStreamProperties()
{
Name("cis1_inf_chatter_KillingSpree4");
Group("cis_vo");
Inherit("battle_chatter_template");
Stream("hlo_vo");
PlayProbability(1.0);
SegmentList()
{
Segment("Killtacular", 1.0, 0.0, 0.0);
Segment("Killionaire", 1.0, 0.0, 0.0);
Segment("Extermination", 1.0, 0.0, 0.0);
Segment("Killimanjaro", 1.0, 0.0, 0.0);
Segment("Killpocalypse", 1.0, 0.0, 0.0);
Segment("Killtrocity", 1.0, 0.0, 0.0);
Segment("Killtastrophe", 1.0, 0.0, 0.0);
Segment("Overkill", 1.0, 0.0, 0.0);
}
}
SoundStreamProperties()
{
Name("cis1_inf_chatter_KillingSpree8");
Group("cis_vo");
Inherit("battle_chatter_template");
Stream("hlo_vo");
PlayProbability(1.0);
SegmentList()
{
Segment("Killtacular", 1.0, 0.0, 0.0);
Segment("Killionaire", 1.0, 0.0, 0.0);
Segment("Extermination", 1.0, 0.0, 0.0);
Segment("Killimanjaro", 1.0, 0.0, 0.0);
Segment("Killpocalypse", 1.0, 0.0, 0.0);
Segment("Killtrocity", 1.0, 0.0, 0.0);
Segment("Killtastrophe", 1.0, 0.0, 0.0);
Segment("Overkill", 1.0, 0.0, 0.0);
}
}
Hidden/Spoiler:
VOSound = "cis1_inf_chatter_NearbyEnemySlaughter NearbyEnemySlaughter"
VOSound = "cis1_inf_chatter_KillingSpree4 KillingSpree4"
VOSound = "cis1_inf_chatter_KillingSpree8 KillingSpree8"
VOSound = "cis1_inf_chatter_KillingSpree4 KillingSpree4"
VOSound = "cis1_inf_chatter_KillingSpree8 KillingSpree8"
Hidden/Spoiler:
OpenAudioStream("..\\..\\addon\\HLO\\data\\_LVL_PC\\sound\\hlo.lvl", "hlo_vo")

