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Phase I ARC Trooper (Red) [Solved]

Posted: Wed May 12, 2010 5:29 pm
by Alexrd
I was trying to change through the .odf files, the Phase I ARC trooper blue skin by the Phase I ARC trooper red skin, which is an unused skin on the assets. I thought I just needed to replace this part of the .odf:
OverrideTexture = "rep_inf_arc_blue"
OverrideTexture2 = "rep_inf_arc_pack_blue"
By this:
OverrideTexture = "rep_inf_arc_red"
OverrideTexture2 = "rep_inf_arc_pack_red"
I then munged, but nothing happened. Any thoughts?

Re: Phase I ARC Trooper (Red)

Posted: Wed May 12, 2010 5:30 pm
by StarkillerMarek
Where did you change it? In the assests folder?

Re: Phase I ARC Trooper (Red)

Posted: Wed May 12, 2010 9:38 pm
by Deviss
please post your unit odf and the file rep_inf_arctrooper.msh.option :)

Re: Phase I ARC Trooper (Red)

Posted: Thu May 13, 2010 3:43 am
by SW_elite
And since you had to of made a side folder for this to work, check that you put the dc: bit in your script.

Re: Phase I ARC Trooper (Red)

Posted: Thu May 13, 2010 12:17 pm
by Alexrd
StarkillerMarek wrote:Where did you change it? In the assests folder?
No. In my mod's rep side.
Deviss wrote:please post your unit odf and the file rep_inf_arctrooper.msh.option :)
Hidden/Spoiler:
[GameObjectClass]
ClassLabel = "soldier"
ClassParent = "rep_inf_default_rocketeer"

[Properties]
UnitType = "assault"
IconTexture = "rep_gunner_icon"

GeometryName = "rep_inf_arctrooper"
FirstPerson = "REP\reparc;rep_1st_arctrooper"
GeometryLowRes = "rep_inf_arctrooper_low1"
ClothODF = "rep_inf_arctrooper_cape"

OverrideTexture = "rep_inf_arc_red"
OverrideTexture2 = "rep_inf_arc_pack_red"
SW_elite wrote:And since you had to of made a side folder for this to work, check that you put the dc: bit in your script.
Now that I've done it, the game exits to the desktop while loading.

Re: Phase I ARC Trooper (Red)

Posted: Thu May 13, 2010 12:22 pm
by Deviss
odf unit perfect and your rep_inf_arctrooper.msh.option say this:
-lodgroup soldier -nocollision -keepmaterial override_texture override_texture2

????

Re: Phase I ARC Trooper (Red)

Posted: Thu May 13, 2010 12:52 pm
by Alexrd
Yes, it does. Forgot to add it...

Re: Phase I ARC Trooper (Red)

Posted: Thu May 13, 2010 12:52 pm
by Deviss
Alexrd wrote:Forgot to add it...
how is that? lol you need it :) please clean and re-munge :P

Re: Phase I ARC Trooper (Red)

Posted: Thu May 13, 2010 2:36 pm
by Alexrd
Deviss wrote:how is that? lol you need it :)
No. Forgot to add it to the post. :)

Re: Phase I ARC Trooper (Red)

Posted: Thu May 13, 2010 2:47 pm
by Deviss
Alexrd wrote:
Deviss wrote:how is that? lol you need it :)
No. Forgot to add it to the post. :)
ouch, so i havent ideas :S

Re: Phase I ARC Trooper (Red)

Posted: Fri May 14, 2010 3:38 pm
by Alexrd
I've tried to use the skin on the officer position, but it doesn't work either.

Re: Phase I ARC Trooper (Red)

Posted: Fri May 14, 2010 3:44 pm
by StarkillerMarek
Does the game crash? What are you expecting to happen?

Re: Phase I ARC Trooper (Red)

Posted: Fri May 14, 2010 4:54 pm
by Alexrd
StarkillerMarek wrote:Does the game crash?
If I use "dc:", yes.
StarkillerMarek wrote:What are you expecting to happen?
I was expecting the skin to work...

Re: Phase I ARC Trooper (Red)

Posted: Fri May 14, 2010 5:04 pm
by StarkillerMarek
Your using a custom map right? Could you post an error log?

Re: Phase I ARC Trooper (Red)

Posted: Sat May 15, 2010 1:32 am
by SW_elite
I think I know what your problem is because I did this exact thing once...

Did you forget to copy the Common folder to your sides folder?

Re: Phase I ARC Trooper (Red)

Posted: Sat May 15, 2010 9:26 am
by Alexrd
SW_elite wrote:I think I know what your problem is because I did this exact thing once...

Did you forget to copy the Common folder to your sides folder?
Yes, I did. Thanks man, that solved it. :thumbs:

Re: Phase I ARC Trooper (Red)

Posted: Sat May 15, 2010 8:27 pm
by SW_elite
Woooh, I finally helped someone!!! :runaway: