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Re: Battlefront 1.5

Posted: Mon Apr 04, 2011 7:56 pm
by CommanderCody212
:eek: that's awesome. I can't wait to see the reload animations.

Re: Battlefront 1.5

Posted: Tue Apr 05, 2011 12:31 pm
by modmaster13
Since you are including the BF2 maps, are you gonna release another pack w/ the maps, because I don't want skins added to those maps. Stock BF maps are good. :D

Re: Battlefront 1.5

Posted: Tue Apr 05, 2011 1:02 pm
by THEWULFMAN
modmaster13 wrote:Since you are including the BF2 maps, are you gonna release another pack w/ the maps, because I don't want skins added to those maps. Stock BF maps are good. :D

Huh?

Re: Battlefront 1.5

Posted: Tue Apr 05, 2011 2:05 pm
by CommanderCody212
I thunk he is asking for a BF2 map pack, with out it being modded.
He wants stock units on those maps.

That's what I think he's saying...

Re: Battlefront 1.5

Posted: Tue Apr 05, 2011 3:16 pm
by jdee/barc
modmaster13 wrote:Since you are including the BF2 maps, are you gonna release another pack w/ the maps, because I don't want skins added to those maps. Stock BF maps are good. :D
the bf2 maps and skins are the whole point of this mod :P . it's both a conversion pack, and the first attempt at new era's/modes in bf1. you still will retain the stock sides on the stock maps. but there are new eras for the mod added to the stock maps. read the whole thread for more reference.

Re: Battlefront 1.5

Posted: Wed Apr 06, 2011 11:37 am
by CommanderCody212
Just to be sure that I understand right.

The stock sides stay so we can play multiplayer with people that don't have the mod right?

Re: Battlefront 1.5

Posted: Wed Apr 06, 2011 6:28 pm
by jdee/barc
yes.


UPDATE

video of new sabre animation.
Image

Re: Battlefront 1.5

Posted: Wed Apr 06, 2011 8:23 pm
by CommanderCody212
Those are really cool!
Good job guys!

What era were you playing on?

Re: Battlefront 1.5

Posted: Wed Apr 06, 2011 9:05 pm
by jdee/barc
Bespin. Cloud City. Modded GCW era.

update
the bad news.
I've had to remove jedi temple and dagobah. collision was terrible in temple and then they both started crashing without leaving a trace of any bug on the bfront log.
the tie aggressor by maxloef will not be included until i fix some problems.
-it just started crashing without leaving a trace of any bug on the bfront log.
-the texture was from tfu2, and that makes it impossible to upload on swbffiles due to their rules (i'll make a new texture)


the good news.

all eras work perfectly! I can release this very soon.

the animations have worked as seen in the previous video.

Re: Battlefront 1.5

Posted: Wed Apr 06, 2011 9:32 pm
by CommanderCody212
Awesome! :thumbs: :D
That means no Beta testing then?

Re: Battlefront 1.5

Posted: Thu Apr 07, 2011 3:16 pm
by jdee/barc
i have decided on beta-testing for the next version.


Update: 3 improved Rebel Vehicles
Hidden/Spoiler:
K-Wing Assault Transport
Pilot Seat: Laser Cannons, Homing Rockets (the rapid fire ones that you see in BF2's space maps)
Co-Pilot: Secondary laser Cannons
Bombadier: Proton Bombs
Right Turret: Chaingun
Left Turret: Chaingun

Theta-Class T-2c Shuttle
pilot: Laser cannons
Co-Pilot: Proton Torpedoes x24
Main Gunner: Beam Cannon
2 passenger seats

BTL Y-Wing
Pilot: Laser Cannons, Particle Cannons
Main gunner: ion cannons

EDIT
for the future
beta testing might be for the next version. and then, i port it to bf2 while releasing small updates for the original.


EDIT 2: bad news
the mod's release date is being postponed yet again until i get a new computer (because mine seemingly won't open any applications, but instead gives me the blue screen of death when i open anything. ANYTHING) (which means i can't finish this mod until later in the month) :(

Re: Battlefront 1.5

Posted: Fri Apr 08, 2011 11:57 pm
by CommanderCody212
Oh no!
That's horrible that your pc is getting blue screen!
Just hope this doesen't happen :cpu:.
Jk

How did it start happening?

Re: Battlefront 1.5

Posted: Sat Apr 09, 2011 11:47 am
by jdee/barc
Don't worry. the mod will still be able to be made after i get a new computer. i'm backing it up as i'm writing this. but the computer itself is 90% :cpu:

Re: Battlefront 1.5

Posted: Sat Apr 09, 2011 1:52 pm
by bamdur123
when you get your new comp ill send you an idle (Rifle)and bazooka reload animation.
hope ur comp gets better soon!@!$@#%!!#$!#

Re: Battlefront 1.5

Posted: Sun Apr 10, 2011 6:26 pm
by jdee/barc
I'll be getting the new laptop next week. But i have one question. Can you play video games on a netbook?

Re: Battlefront 1.5

Posted: Sun Apr 10, 2011 6:35 pm
by THEWULFMAN
jdee/barc wrote:I'll be getting the new laptop next week. But i have one question. Can you play video games on a netbook?

Guess what I am doing at this moment. :P As long as it meets the requirements. :yes: Although, I have no TnL I can still play BF2. :lol:

Re: Battlefront 1.5

Posted: Sun Apr 10, 2011 6:51 pm
by CommanderCody212
jdee/barc wrote:I'll be getting the new laptop next week. But i have one question. Can you play video games on a netbook?
I think there only good for Internet suffering, and note taking.
Not to sure about games tho.
I don't think so, but you never know.


Hey Wolfman do you play BF1?

Re: Battlefront 1.5

Posted: Sun Apr 10, 2011 7:44 pm
by jdee/barc
THEWULFMAN wrote:
jdee/barc wrote:I'll be getting the new laptop next week. But i have one question. Can you play video games on a netbook?

Guess what I am doing at this moment. :P As long as it meets the requirements. :yes: Although, I have no TnL I can still play BF2. :lol:
good. as AFAIK TnL is only needed for zeroedit. and i never really use zeroedit because mapmaking isn't really my thing. i usually open the world/layer files in a text-editor

Re: Battlefront 1.5

Posted: Mon Apr 11, 2011 11:38 am
by THEWULFMAN
jdee/barc wrote:
THEWULFMAN wrote:
jdee/barc wrote:I'll be getting the new laptop next week. But i have one question. Can you play video games on a netbook?

Guess what I am doing at this moment. :P As long as it meets the requirements. :yes: Although, I have no TnL I can still play BF2. :lol:
good. as AFAIK TnL is only needed for zeroedit. and i never really use zeroedit because mapmaking isn't really my thing. i usually open the world/layer files in a text-editor
True. and you can use 3D Analyze to use ZE with TnL

I have a netbook, and I play Bf2 on it. I dont have Bf1 yet, but since it doesnt need as much cpu power, I am sure it will be fine when I get it.

Re: Battlefront 1.5

Posted: Fri Apr 15, 2011 7:38 pm
by jdee/barc
Good news!
I'm getting a new netbook soon, so i can finish the rest of the mod. I am very certain that the first edition of this mod will be out sometime in May.