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Re: Model showcase thread
Posted: Fri Feb 15, 2008 1:06 am
by trainmaster611
Yeah, he made an entire series of diagrams using signs and different SWBF2 map elements for his project on the water cycle
He's gonna tour his teacher through it with free cam.
Re: Model showcase thread
Posted: Fri Feb 15, 2008 10:21 am
by Caleb1117
LOL!
Thats a neat Idea!
Give the map rain, but make a huge rainshadow region so it won't on most of the map.
Re: Model showcase thread
Posted: Fri Feb 15, 2008 4:37 pm
by Darth_Z13
Caleb1117 wrote:Give the map rain, but make a huge rainshadow region so it won't on most of the map.
Lol, that's exactly what I did.

Re: Model showcase thread
Posted: Fri Feb 15, 2008 7:06 pm
by Thunder
just something i made in a bout 10
i imported Ace's cody face abd pasted it on the ep3_sniper

Re: Model showcase thread
Posted: Fri Feb 15, 2008 9:34 pm
by HobGoblin_264
Looks great

, is the head that shiny ingame though?
*cough* someone really needs to make a helmentless jango and bobba
*cough*
Re: Model showcase thread
Posted: Fri Feb 15, 2008 9:59 pm
by Thunder
omg you read my mind of what i was doing next

i just made one too O.o

Re: Model showcase thread
Posted: Fri Feb 15, 2008 10:28 pm
by HobGoblin_264
Might want to slightly change around the head, by adding some scars and stuff. Make the head alittle smaller, and you've got you're self a pro model

.
Re: Model showcase thread
Posted: Fri Feb 15, 2008 11:18 pm
by EGG_GUTS
Thunder wrote:omg you read my mind of what i was doing next

i just made one too O.o

Ah, I see you used my idea i suggested to you
It looks very nice

Re: Model showcase thread
Posted: Sat Feb 16, 2008 12:25 am
by Darth_Z13
HobGoblin_264 wrote:Looks great

, is the head that shiny ingame though?
*cough* someone really needs to make a helmentless jango and bobba
*cough*
*cough* I already did, check Asset Pack 1 *cough*

Re: Model showcase thread
Posted: Sat Feb 16, 2008 9:15 am
by Commander_Cody771
Nice thunder!

Re: Model showcase thread
Posted: Sun Feb 17, 2008 2:38 pm
by jedi_pilot
Awsome Jango Fett

!!!
Re: Model showcase thread
Posted: Sun Feb 17, 2008 9:21 pm
by RepSharpshooter

ACP Array gun. I'm going to put it in my death match mode for Rhen Var fortress. I hope to make a repeater weapon from Republic Commando as well. Nothin special I admit, it was a quickie model and texture within an hour or two.
Re: Model showcase thread
Posted: Sun Feb 17, 2008 9:22 pm
by Penguin
Looks more like a cannon/shotgun
Re: Model showcase thread
Posted: Sun Feb 17, 2008 9:29 pm
by RepSharpshooter
http://www.ugo.com/channels/games/features/republiccommando/weapons4.asp wrote:ACP Array Gun
The ACP Array Gun is a close-quarters weapon, used when range is not an issue but extreme blast force is non-negotiable. With a robust blast spread, each particle charge in each shell is equivalent to a single bolt from the ACP Repeater Gun.
Manufacturer: Arakyd Industries
Ammunition Type: Accelerated Particle Charge Shell
Ammo Count: 8 x 8 Particle Charges per shot
Clip Count: 4
Range: 1500
Effective Blast Range: 800
Area Effect: Blast Radius
Yeah it's basically a shotgun.
Re: Model showcase thread
Posted: Mon Feb 18, 2008 10:41 am
by Taivyx
Why not make it the CIS shotgun in 1.2?
Where did you get those textures? They look perfect.
Re: Model showcase thread
Posted: Mon Feb 18, 2008 1:46 pm
by jedi_pilot
Nice shotgun

!!! I think the texture looks awsome

!!!
Re: Model showcase thread
Posted: Mon Feb 18, 2008 6:16 pm
by RepSharpshooter
Here's an acp repeater to go with it. It totally rocks ingame, trust me. As soon as I get more done, I'll put in the fc mod and take a ton of pictures of everything.
Re: Model showcase thread
Posted: Mon Feb 18, 2008 6:53 pm
by Penguin