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Multiplayer spawning timeout text script?
Posted: Thu Jan 07, 2016 4:43 pm
by Marth8880
Does anyone know which script determines the font for the spawn-waiting timeout text in multiplayer? I'm talking about the number that is normally located in the middle of this screen when you're waiting to spawn in multiplayer:
http://steamcommunity.com/id/marth8880/ ... 1309025313
The script that the Back button's font is called in is ifelem_shellscreen.lua, but I can't seem to find the script which the timeout's font is called in for the life of me.
Thanks!
Re: Multiplayer spawning timeout text script?
Posted: Thu Jan 07, 2016 4:46 pm
by AnthonyBF2
I think this is something related to ifs_pc_spawnselect, on the ingame.lvl. There's also some code related to ifs_pc_spawnselect in the game exe.
And if you're after the font, can't you do something in the HUD file?
Re: Multiplayer spawning timeout text script?
Posted: Thu Jan 07, 2016 4:51 pm
by Marth8880
Thanks. I'll look into it after class today.
anthonybf2 wrote:And if you're after the font, can't you do something in the HUD file?
Oh, no, I don't need the name of the font, I just need to swap it out with a new one.
Re: Multiplayer spawning timeout text script?
Posted: Thu Jan 07, 2016 4:53 pm
by AnthonyBF2
The only thing I've ever been able to accomplish in ifs_pc_spawnselect.lua was changing location and size of the spawn button. I don't recall seeing anything about the number counter. It is most likely hard coded into the exe, but good luck though.