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Re: All-Purpose Request Thread (Take 3)

Posted: Sat Feb 20, 2010 12:12 am
by genaral_mitch
I probably could, though it won't be an era mod.

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Feb 20, 2010 12:13 am
by LordTurgon
Ok, that's actually what I wanted, Thanks!

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Feb 20, 2010 12:18 am
by genaral_mitch
Thank you, I need something to do.

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Feb 20, 2010 7:25 pm
by TGB
hi i was wondering if there are any vehicles out with fixed fire points? i dont like it how the tie interceptor doesnt have any chin guns. and the vulture droid doesnt have the torpedoes where they are in the movies and in all the books(cross section ones).

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Feb 21, 2010 12:18 pm
by skelltor
can someone make a T-series tactical droid http://starwars.wikia.com/wiki/Tactical_droid it would be really helpfull

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Feb 21, 2010 2:39 pm
by sampip
I think Skyhammer is using one in his Dark Space map, but I'm not sure who made it. Might have been Manderek, or Skyhammer himself. As far as I know this is the only model of it that has been made and is so far not released.

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Feb 21, 2010 3:07 pm
by wishihadaname
Does anyone here have a consular class corvette model or would be willing to make one?

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Feb 22, 2010 8:15 am
by Super_Clone
Will someone please remove the top fin of Deviss' HD ep3 trooper, and in a seperate model, replace the clone knee pads with stormie knee pads

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Feb 22, 2010 12:33 pm
by sampip
wishihadaname wrote:Does anyone here have a consular class corvette model or would be willing to make one?
ForceMaster made one (it can be found in the 3D Modelling Model Showcase thread) although I'm not sure he'd be willing to release them until he's used them first. I think that is the model you mean?

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Feb 22, 2010 3:26 pm
by Deviss
many time without request :P , but well always i need a bit of help no xD?
just i need anyone with Unwrap Software for import 2 original models from BF2 and convert them to xsi or emdl ( for no loose cloth, envelope etc) for me :) if anyone can please PM me

thanks in advance

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Feb 23, 2010 6:36 am
by Sky_216
Could someone with it re-upload miniloguy's (may have got his name wrong :S) animation for flyers tutorial?

The link is fixed -Staff

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Feb 23, 2010 6:13 pm
by RED51
Could someone export the shipped BFII Clone Trooper model to Sketchup or xsi format?

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Feb 23, 2010 6:43 pm
by Master_Ben
RED51 wrote:Could someone export the shipped BFII Clone Trooper model to Sketchup or xsi format?
Why not just do it yourself? It's fairly easy.

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Feb 23, 2010 6:55 pm
by Deviss
Master_Ben wrote:
RED51 wrote:Could someone export the shipped BFII Clone Trooper model to Sketchup or xsi format?
Why not just do it yourself? It's fairly easy.
maybe he need anyone with unwrap for keep envelope etc :wink:

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Feb 23, 2010 7:04 pm
by Sky_216
sampip wrote:I think Skyhammer is using one in his Dark Space map, but I'm not sure who made it. Might have been Manderek, or Skyhammer himself. As far as I know this is the only model of it that has been made and is so far not released.
MandeRek's, entirely his choice as to whether it gets released or not (i'm guessing probably not.....). I'm neutral on the subject since it ain't mine.


@Ace: thanks for tut. :)



EDIT:

Would someone with 4.1-5.11 XSI be able to set up this turret properly (ie with collisions and so forth):
Hidden/Spoiler:
Image

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Feb 23, 2010 7:21 pm
by Master_Ben
Deviss wrote:
Master_Ben wrote:
RED51 wrote:Could someone export the shipped BFII Clone Trooper model to Sketchup or xsi format?
Why not just do it yourself? It's fairly easy.
maybe he need anyone with unwrap for keep envelope etc :wink:
I assumed not, because you can't keep enveloping and the like in sketchup.

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Feb 23, 2010 7:43 pm
by Deviss
Skyhammer_216 wrote:
sampip wrote:I think Skyhammer is using one in his Dark Space map, but I'm not sure who made it. Might have been Manderek, or Skyhammer himself. As far as I know this is the only model of it that has been made and is so far not released.
MandeRek's, entirely his choice as to whether it gets released or not (i'm guessing probably not.....). I'm neutral on the subject since it ain't mine.


@Ace: thanks for tut. :)



EDIT:

Would someone with 4.1-5.11 XSI be able to set up this turret properly (ie with collisions and so forth):
Hidden/Spoiler:
Image
i believe that is setting right, i can export it ;)

Re: All-Purpose Request Thread (Take 3)

Posted: Wed Feb 24, 2010 3:34 am
by Sky_216
Deviss wrote:
Skyhammer_216 wrote:
sampip wrote:I think Skyhammer is using one in his Dark Space map, but I'm not sure who made it. Might have been Manderek, or Skyhammer himself. As far as I know this is the only model of it that has been made and is so far not released.
MandeRek's, entirely his choice as to whether it gets released or not (i'm guessing probably not.....). I'm neutral on the subject since it ain't mine.


@Ace: thanks for tut. :)



EDIT:

Would someone with 4.1-5.11 XSI be able to set up this turret properly (ie with collisions and so forth):
Hidden/Spoiler:
Image
i believe that is setting right, i can export it ;)

okay but it has to have collision primitives.

Re: All-Purpose Request Thread (Take 3)

Posted: Wed Feb 24, 2010 7:01 pm
by RED51
I guess I need the clone trooper in XSI format. I can't do it since the XSI modtools are unable to import mesh files.

Re: All-Purpose Request Thread (Take 3)

Posted: Wed Feb 24, 2010 9:43 pm
by Xavious
RED51 wrote:I guess I need the clone trooper in XSI format. I can't do it since the XSI modtools are unable to import mesh files.
Fairly sure you could import it using the Mesh Tool.

http://www.gametoast.com/forums/viewtop ... 64&t=14857