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Re: Kothlis: Commando Raid [update]

Posted: Sun Jun 13, 2010 4:23 pm
by acryptozoo
MrCrayon wrote:I would like to beta the map please :yes:

You will let me beta...

if only mind tricks worked online...
srry 1st come 1st serve :yes:

no beta spots left

- also i have finals this week so updates if any will be minimal

Re: Kothlis: Commando Raid [update]

Posted: Sun Jun 13, 2010 4:30 pm
by MrCrayon
yeah, I do too. I can't wait :D

Anyway, ok. I have dibs on any spots that may open up (unlikely). Can I beta for any future maps?

Re: Kothlis: Commando Raid [update]

Posted: Fri Jun 18, 2010 11:20 am
by acryptozoo
alright GT schools ended so i will start working on mah map agian aexpect an update soon :P

Re: Kothlis: Commando Raid [update]

Posted: Sun Jun 20, 2010 6:50 am
by SW_elite
If you are using SketchUp to make your models, export to something more common, like obj for instance, even though I dont think it has it...

Re: Kothlis: Commando Raid [update]

Posted: Sun Jun 20, 2010 11:44 pm
by Commander_Fett
I don't think he's even making custom models. If he is, though, there's no problem with collada files (in fact, they're better since they carry all the texture info).

Re: Kothlis: Commando Raid [update as of 7/4/2010]

Posted: Sun Jul 04, 2010 10:20 pm
by acryptozoo
Commander_Fett wrote:I don't think he's even making custom models. If he is, though, there's no problem with collada files (in fact, they're better since they carry all the texture info).
well . . . im not making custom models but Eaol's given me one of his to use but im having trouble exporting it :(

EDIT:
hello GT i finally got an update in so ...
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the map its self is almost odne (just a few little things) but i still gotta . . .
- add vehicles (TIE X-wing AT-ST ACC-1)
- Pathing / Barriers
- and get that pesky Star Destoyer converted ( help is obliged :P)

Re: Kothlis: Commando Raid [update as of 7/4/2010 :P]

Posted: Mon Jul 05, 2010 12:25 pm
by theultimat
Looks like it's coming on well, but perhaps you could add some more tropical lighting? Just an idea though.

Re: Kothlis: Commando Raid [update as of 7/4/2010 :P]

Posted: Mon Jul 05, 2010 10:18 pm
by Eaol
looking pretty, could do with some grass if it isn't too troubling.

Re: Kothlis: Commando Raid [update as of 7/4/2010 :P]

Posted: Mon Jul 05, 2010 10:52 pm
by acryptozoo
Yeah ill add some :yes:

Re: Kothlis: Commando Raid [update as of 7/4/2010 :P]

Posted: Fri Jul 16, 2010 11:32 am
by maxloef
Where is teh crashed stardestroyer with the razor trapped inside?:O

Re: Kothlis: Commando Raid [update as of 7/4/2010 :P]

Posted: Fri Jul 16, 2010 5:20 pm
by Obi-Wan Kenobi
It's looking good, You did some good blending. :yes:

Re: Kothlis: Commando Raid [update as of 7/25/2010 :P]

Posted: Fri Jul 16, 2010 5:43 pm
by acryptozoo
maxloef wrote:Where is teh crashed stardestroyer with the razor trapped inside?:O
well all i have right now is the stock stardestroyer and im gonna add it when i add the vechiles
if i dont get lazy
Obi-Wan Kenobi wrote:It's looking good, You did some good blending. :yes:

thanx :P

UPDATE: finally got an update in its not huge but its an update enjoy
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more pics up soon

and beta almost out

Re: Kothlis: Commando Raid [update as of 7/25/2010 :P]

Posted: Mon Jul 26, 2010 6:45 pm
by Avenger
Awesome map my friend :thumbs: Ugh I can't wait any longer, release it :runaway:

Re: Kothlis: Commando Raid [update as of 7/25/2010 :P]

Posted: Mon Jul 26, 2010 6:56 pm
by acryptozoo
UPDATE:
added: Star Destroyer
added: X-wings/speederbike/ties
need to do: pathing/barriers almost done
need to do: add tanks (acc-1/at-st)
need to do: fix black hole in sky XD
need to do:polish
need to do: tweak the lighting a bit
overall progress 70%

heres some pics
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a lot of pics :P
beta will be out by wendsday or thursday

Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Posted: Tue Jul 27, 2010 6:00 am
by Deathplayer
looks great but
the sand looks a bit dirty, i'd make it brighter.
good work :thumbs:
(feels weird to say that because i never released a map lol)

Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Posted: Sun Aug 01, 2010 11:02 pm
by acryptozoo
kothlis will be on hold for awhile since i have to redo the map due to a big modtools problem

so ill get kothlis back to its former state soon

Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Posted: Mon Aug 02, 2010 5:40 am
by SW_elite
WOW, what a shame... This is gonna drive some people up the wall, but I'm still glad its going to be realsed at some point...

Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Posted: Mon Aug 16, 2010 12:19 pm
by Anakin
looks great.

i think your vote is broken so yes i would add the bothans

Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Posted: Mon Aug 16, 2010 2:19 pm
by acryptozoo
Anakin wrote:looks great.

i think your vote is broken so yes i would add the bothans
i already did lol . . . but . . .

due to my modtools acting up my kothlis wont munge. ( and if it did it would probably be a probelm with the lvl files. ) but, other than that kothlis is close to death im trying hard but cant seem to fix it!

- any help would be obliged!

Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Posted: Tue Aug 31, 2010 3:44 pm
by StarGazer
Good luck finishing your map now sense your tools are fixed!

(Eh?)