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Adding a Waterfall from scratch?

Posted: Fri Feb 11, 2005 3:42 am
by MasterNoth
I have seen people discuss using other worlds that had waterfalls already in them, so how can I go about adding a waterfall to my map? What files do I need to transfer to my mod folder and which folders.

I've seen most of these mod levels and people have them in it, so I know it has to be possible from scratch.

PS. I did do a search on Google and here for waterfall. Nothing. And the LA forums have no search capabilities, regretfully.

Thanks for any help!

Posted: Fri Feb 11, 2005 7:15 am
by eddie
For yavin waterfall:

ODF:
yav_prop_Waterfall.odf

MSH:
yav_prop_Waterfall.msh
yav_main_4.tga
yav_waterfallmist.tga
yav_waterfall_02.tga
yav_Waterfall_trail.tga

make sure to copy .option files for above if they exist.

Then in Zero, browse yav_prop_Waterfall.odf as any other object

Posted: Sat Feb 12, 2005 9:02 am
by MasterNoth
That works like a charm! Thanks, eddie!