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Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Jan 12, 2011 9:31 am
by DarthD.U.C.K.
swbf2 unit skeleton
How to make a new saber animation
to make new animations for bettlafront you need a basic knowledge of XSIs and battlefronts animationsystem.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Jan 12, 2011 11:25 am
by [Padawan]Helkaan
@Slime 615: Normaly the Hoodz's head model and the stock's one is highly similiar.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Jan 12, 2011 12:34 pm
by Slime615
Yes, they are, but I need the subtle difference thankyou...

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Jan 12, 2011 1:25 pm
by Anakin
DarthD.U.C.K. wrote:swbf2 unit skeleton
How to make a new saber animation
to make new animations for bettlafront you need a basic knowledge of XSIs and battlefronts animationsystem.

the tutorial i already found thx for the skeleton :thumbs:

if it don't work i post in my thread

Re: All-Purpose Request Thread (Mk. IV)

Posted: Thu Jan 13, 2011 2:04 pm
by Slime615
Oh, as well as the Zabrak, that It the main thing, but if Someone has the time, Can they Kitbash the Shaak ti head, Shaak ti Horns and Boba Fett/Madelorian Aroumr to gether? This is not as important, just a side project, the Zabrak is urgent...

Re: All-Purpose Request Thread (Mk. IV)

Posted: Fri Jan 14, 2011 2:43 pm
by Lephenix
[Padawan]Helkaan wrote:Actually one is in [ML]Kashyyyk assets. Ask icemember, he probably has it, since he used this one for is D.Day map...
No , Icemember made it . It isn't the one in [ML]Kashyyyk .

Re: All-Purpose Request Thread (Mk. IV)

Posted: Fri Jan 14, 2011 3:44 pm
by THEWULFMAN
Can someone please remove the backpack from the all_inf_snowtrooper model. :bowdown: Thanks in advance. :D

Re: All-Purpose Request Thread (Mk. IV)

Posted: Fri Jan 14, 2011 4:40 pm
by DarthD.U.C.K.
i think an easier way would be to make the textureparts belonging to the backpack transparent and hexediting onesided-hardedged transparency on the model.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Fri Jan 14, 2011 4:45 pm
by giftheck
DarthD.U.C.K. wrote:i think an easier way would be to make the textureparts belonging to the backpack transparent and hexediting onesided-hardedged transparency on the model.
This would be the only way to do it since the Snowtrooper's backpack is part of the Snowtrooper body model.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Fri Jan 14, 2011 4:48 pm
by DarthD.U.C.K.
well, the other way would be importing it in xsi, removing the backpack reenveloping and exporting it.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Fri Jan 14, 2011 6:29 pm
by THEWULFMAN
DarthD.U.C.K. wrote:i think an easier way would be to make the textureparts belonging to the backpack transparent and hexediting onesided-hardedged transparency on the model.
I tried this, parts of the backpack texture are used on the body. and I desperatly need a backpackless snowtrooper

Re: All-Purpose Request Thread (Mk. IV)

Posted: Fri Jan 14, 2011 10:13 pm
by acryptozoo
Teancum wrote:Was an Imperial AT-PT ever released to the public? I've seen one in the Dark Times and one by MandeRek, but couldn't find anything about a public release.
i dont think so other than the one in the convopack but you probably know about that :wink:

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Jan 15, 2011 5:56 am
by Lephenix
acryptozoo wrote:
Teancum wrote:Was an Imperial AT-PT ever released to the public? I've seen one in the Dark Times and one by MandeRek, but couldn't find anything about a public release.
i dont think so other than the one in the convopack but you probably know about that :wink:
Fragme! is making one , i am pretty sure , he will release it 8) .

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Jan 15, 2011 12:47 pm
by MileHighGuy
Can someone edit this texture to be more fire-y. Im trying to make the lightning effect look like a flamethrower, dont ask why. It should be seamless to the left and right. Thanks!

Image

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Jan 15, 2011 12:57 pm
by [Padawan]Helkaan
Sure, I'm on it.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Jan 15, 2011 5:17 pm
by ColonelKlink
Hey, would someone want to make a juggernaut-unit? It could be a mix between a Magnaguard, and maybe the rebel rocketeer. Or maybe a mix between General Grievous, and the rebel rocketeer. In some star wars books, there are people that are a robot-human, though I can't remember what they are called. It could maybe have two metal legs, a metal arm, and maybe a human arm? I would think you could just copy the legs and arms from the magnaguard, and put those in place the human legs and arms, but I am not sure. I don't think anyone has done it yet, but it would cool if someone did.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sun Jan 16, 2011 5:11 pm
by Labj
I got three models, 1 of them is ready to be exported, the other two are almost ready, i dont know how to export them, so i wanted to know if someone could export them. Thanks.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Mon Jan 17, 2011 12:14 am
by MileHighGuy
Can someone rig up a prop as a unit? It always crashes when i try to make one. Any small prop will do. Please no classparent because i want to use it in BF1. Thanks!

Re: All-Purpose Request Thread (Mk. IV)

Posted: Mon Jan 17, 2011 10:56 am
by ColonelKlink
A small prop? Any small prop? Don't you have to be a little more specific about what prop you want? Or is there a "prop" prop?

Re: All-Purpose Request Thread (Mk. IV)

Posted: Mon Jan 17, 2011 12:03 pm
by Anakin
MileHighGuy wrote:Can someone edit this texture to be more fire-y. Im trying to make the lightning effect look like a flamethrower, dont ask why. It should be seamless to the left and right. Thanks!

Image

what about this one?? or should it be something else??
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Image