I tried to give my Imperial Riot Trooper Darth Maul's lightsaber and I put the lightsaber in my side folder, referenced it in my units odfs and put the combos in the munged folders. My game will fully load then crash in a second before you can select a team. I know this weapon is the reason why my game crashed because it was one of 2 changes I made and the other was tested and works. The weird thing is that I'm not getting in Severity 3 errors. I checked my entire error log and found none. I'm not sure what I'm missing because this is the first time I tried to give a unit a melee weapon. Any help would be greatly, greatly appreciated.
My units odf
Hidden/Spoiler:
[GameObjectClass]
ClassParent = "rep_inf_default"
[Properties]
UnitType = "assault"
MaxHealth = 550.0
MaxSpeed = 6.0 // base forward speed
MaxStrafeSpeed = 4.5 // base right/left speed
Correct me if I'm wrong, but unless you've edited rep_inf_default, this trooper has no geometry! It'll need to use DarthMaul's animation set, as well. Look in Darth Maul's odf for the name of the animation.
EDIT:
combos in the munged folder
The combos go in the odf folder, but the animations (zaabin/zafbin) go in the munged folder.