If you would still like input to make your map better, I would like to add my 2 cents.
firstly, I would like to respectfully disagree with Darth_Z13. I think the unit count is just fine.
secondly, I believe this map is a bit unbalanced. no matter what I do the CIS always wins. One of the reasons behind this might be that the clones get stuck behind their walls or in their trench CP. The republic needs all the help it can get, so, could you mve their trench CP so that the units run out into the field?
I also noticed that the bridges should have some more objects for units to take cover. otherwise it is just to easy to snipe at the AI as they cross.
the CIS also has a tendency to use their tanks in pairs, while the clones' tanks attack solo. Maybe you should consider adding more tanks to the republic side.
other than that, this is a great map. the skins are cool, the layout makes sense, and even though there are tons of units on the map, I am not dying every 2 seconds.
good job.
Rhen Var: 607th Assault Second Beta (Need input!)
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ARC_Trooper_phi658
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