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Adding Weapons Help

Posted: Mon Mar 30, 2009 11:27 am
by Xterminator
Hi , Im quiet new to modding and i was wondering if you could help me with somthing.
I have made custom skins for my troopers and i can put them ingame but how do i give them custom weapons like say giving the clone sniper a bothans stealth or a jet trooper a sniper rifle.

Help would be great :D

Thankyou :)

Re: Adding Weapons Help

Posted: Mon Mar 30, 2009 11:33 am
by ryukaji
Go into the .odf's in your custom sides folder and in there you can make new weapons, or change weapons. To get the bothan stuff you would go into assets and copy over all the .odf and .msh that go with the bothan weapon and paste it into your side then edit the unit's odf and add a weapon section for the weapon you copied over, or replace an existing weaponsection

You could also check the everything you need thread there may be some helpful things in there since your new

Re: Adding Weapons Help

Posted: Mon Mar 30, 2009 11:42 am
by Xterminator
Whats the rebel folder called in assets/sides ?

Re: Adding Weapons Help

Posted: Mon Mar 30, 2009 11:44 am
by RogueKnight
All, for alliance, that one got me at first too.

Re: Adding Weapons Help

Posted: Mon Mar 30, 2009 11:51 am
by ryukaji
Same with me, but you get used to it and it will become more familiar with time.

Re: Adding Weapons Help

Posted: Mon Mar 30, 2009 11:55 am
by Xterminator
Wait do i have to create my own custom side?

Re: Adding Weapons Help

Posted: Mon Mar 30, 2009 2:05 pm
by vampire_lord
Wait do i have to create my own custom side?
Exactly, BTW, the file you might want to modify is the "???_inf_default_?????.odf" that is a default class parent for all of its kind, being engineers, troopers, etc.

Although you can always make a complete class file the shipped assets have those default class files, so the child class files are usually the ones calling for specific models and skins (when override texture is possible).

Re: Adding Weapons Help

Posted: Mon Mar 30, 2009 2:30 pm
by Xterminator
Thanks, I guess this adding different weapons and createing new sides is a bit too complecated for me :S


but could you help me with were to find the textures for when im in zero editor i cant find any shipped textures where are they placed? like in the main folder there is yav_main.tga where do find say mus_main.tga ? thanks :)

Re: Adding Weapons Help

Posted: Mon Mar 30, 2009 3:41 pm
by Fiodis
You must take the shipped textures from the assets/worlds folders, and move them into your world's world1 folder. Then load them into ZE from theere, using the browse button under the texture tool.


And BTW, to change the names of your weapons (if you turn the rocket launcher into a rifle, for instance, makes no sense to call it a rocket launcher) use editlocalize.bat in BF2_Modtools/data***.

Re: Adding Weapons Help

Posted: Mon Mar 30, 2009 5:05 pm
by Xterminator
Thankyou that was a big help :D