Mandalore: Sundari {WIP} (for my era mod)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Mandalore: Sundari {WIP} (for my era mod)

Post by THEWULFMAN »

i am 60 % done with my map im working on, its another TCW map that will come with my mod
STAR WARS THE CLONE WARS
Total-60%
mapping-70%
sides(in era mod)-80%
Planning-40%
cover-10%
textures-1%
here are the customary screens, comments/suggestions whatever are very welcome.
Hidden/Spoiler:
Image
Image
Image
Image
Image
Image
Image
c/q/f/j?
Last edited by THEWULFMAN on Sun Oct 17, 2010 11:49 am, edited 3 times in total.
User avatar
skelltor
Sith
Sith
Posts: 1431
Joined: Fri Dec 11, 2009 6:24 pm
Projects :: BFSM
Games I'm Playing :: SWBFII
xbox live or psn: skelltor95
Location: minisnowta
Contact:

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by skelltor »

pre vezsla looks great did you make him yourself?
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by THEWULFMAN »

skelltor wrote:pre vezsla looks great did you make him yourself?
no Deviss did, or AQT, im not sure, please nip this in the bud guys and clarify for me.
The black lightsaber texture is mine tho :P
User avatar
skelltor
Sith
Sith
Posts: 1431
Joined: Fri Dec 11, 2009 6:24 pm
Projects :: BFSM
Games I'm Playing :: SWBFII
xbox live or psn: skelltor95
Location: minisnowta
Contact:

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by skelltor »

ok cool i like the texture of it :)
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by DarthD.U.C.K. »

you should definitelly reskin most of the buildings, right now it looks like a generic coruscant map
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by THEWULFMAN »

DarthD.U.C.K. wrote:you should definitelly reskin most of the buildings, right now it looks like a generic coruscant map
textures-1%
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by Nova Hawk »

Great job on the skins, Wulfman. Looks like a cool map, too. :thumbs:
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by Delta-1035 »

THEWULFMAN wrote:
skelltor wrote:pre vezsla looks great did you make him yourself?
no Deviss did, or AQT, im not sure, please nip this in the bud guys and clarify for me.
I'm pretty sure it was made by B.I.G_Cookie.
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by DarthD.U.C.K. »

THEWULFMAN wrote:
DarthD.U.C.K. wrote:you should definitelly reskin most of the buildings, right now it looks like a generic coruscant map
textures-1%
i just wanted to point it out how important that is! ah welll, ok i didnt read that :oops:
[Padawan]Helkaan
Sith
Sith
Posts: 1444
Joined: Mon Aug 16, 2010 3:01 pm
Projects :: Dunno. Maybe making something
Games I'm Playing :: Some.

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by [Padawan]Helkaan »

Deviss himself made the pre Viszla. Hav0c made the mandalorian sniper rifle. Deviss did convert it.
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by Darth_Spiderpig »

[Padawan]Helkaan wrote:Deviss himself made the pre Viszla. Hav0c made the mandalorian sniper rifle. Deviss did convert it.
And B.I.G_Cookie made the skin for Viszla.
User avatar
Lagomorphia
Major
Major
Posts: 502
Joined: Sun Dec 13, 2009 10:02 am

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by Lagomorphia »

Lightsaber looks like a transparent plastic rod at the moment. The one in TFU had a white glow and a black core. I don't think Downtown is a great name for the map either. The city from TCW was called Sundari, if it helps.
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by Darth_Spiderpig »

Lagomorphia wrote:Lightsaber looks like a transparent plastic rod at the moment. The one in TFU had a white glow and a black core.
I had this problem too when creating a TFU-style black saber.
Somehow the lightsaber converts black textures to transparency. :?
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by DarthD.U.C.K. »

i guess you have to edit the alphachannel manually to work around this
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Mandalore: Downtown {WIP} (for my era mod)

Post by THEWULFMAN »

Lagomorphia wrote:Lightsaber looks like a transparent plastic rod at the moment. The one in TFU had a white glow and a black core. I don't think Downtown is a great name for the map either. The city from TCW was called Sundari, if it helps.
ok thanks, that saved me a search on wookiepedia, the name was a placeholder, and wasn't the frirst either, but thanks
Darth_Spiderpig wrote:
Lagomorphia wrote:Lightsaber looks like a transparent plastic rod at the moment. The one in TFU had a white glow and a black core.
I had this problem too when creating a TFU-style black saber.
Somehow the lightsaber converts black textures to transparency. :?
DarthD.U.C.K. wrote:i guess you have to edit the alphachannel manually to work around this
i am currentley working on this, it looks better know than in the pic, but i didnt want to waste my time doing a screenie for one thing.
However, i forgot two screenies before, first is a Super droideka( my idea, get mad at me if you like), and a plasma grenade for the deathwatch.
Hidden/Spoiler:
Image
Image
User avatar
Fiodis
Master of the Force
Master of the Force
Posts: 4145
Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by Fiodis »

Why is the Super Droideka that strange shade of blue?
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by DarthD.U.C.K. »

because it is SUPER!
and SUPER things always need some atribute that attracts your attention instantly.
User avatar
R8-Q88
Second Lance Corporal
Second Lance Corporal
Posts: 114
Joined: Tue May 11, 2010 5:28 pm
xbox live or psn: No gamertag set

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by R8-Q88 »

Plus it was his idea.

Cool looking map, by the way.
User avatar
Lagomorphia
Major
Major
Posts: 502
Joined: Sun Dec 13, 2009 10:02 am

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by Lagomorphia »

But the guns are blue!

I think a silver, rather than bronze, casing would look the part of an enhanced droideka.
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Mandalore: Sundari {WIP} (for my era mod)

Post by THEWULFMAN »

Fiodis wrote:Why is the Super Droideka that strange shade of blue?
Lagomorphia wrote:But the guns are blue!

I think a silver, rather than bronze, casing would look the part of an enhanced droideka.
DarthD.U.C.K. wrote:because it is SUPER!
and SUPER things always need some atribute that attracts your attention instantly.
R8-Q88 wrote:Plus it was his idea.

Cool looking map, by the way.
first, D.U.C.K. is right, a new shield and new texture helps you to realize that this droideka is different, and therefore a threat, and im not done with its texture.

The reason i came up with the super drodeka, is because i felt the Deathwatch needed a support unit, and since they are allied with the CIS, they would be useing sepertist equipment.
And since they made a super battle droid, why couldn't they have made a super droideka?
Post Reply